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Is there a block that...
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Is there a block that can be used as a door, but doesn't require screen exits? Like, the destination can be put into the code itself or something? Because I've got a vertical elevator level and the screen exits completely mess up with that and lead somewhere other than what I set it. I know someone's gonna say that I should've searched for it, but I wasn't sure on what to search for, so yeah... Is there anything like this? I just need a way to go from that level to Reznor.
There may be. Search for "door" on the blocks & sprites screen. Reznor is level DF, if I'm not mistaken.

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Everypony's digging with a shovel
There's definitely a sprite. A door wouldn't be hard to make as an object, so wouldn't surprise me if one existed in the blocks section.
Well, I can't use a sprite. It's an "elevator," using layer 2 falls, so the sprite won't be able to come into the elevator at the end.
Then use a teleport block and you set the first screen to teleport to Reznor yes I am aware that it messes the screen exits up, but there is no harm and trying this method

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Originally posted by TheGreatPumpkin
Then use a teleport block and you set the first screen to teleport to Reznor yes I am aware that it messes the screen exits up, but there is no harm and trying this method

Yes, I've tried that. It just teleports to a different level than I set.
I think you want this block. That block is also included with BTSD.
I'm not sure if I understood right what you tried so far, but you have to place the screen exit in the screen Mario appears in, not in the screen where the door is BEFORE it is falling down to Mario's Position.
If this also doesn't work, you could of course use the block Iceyoshi suggested.

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Originally posted by Zycloboo
I'm not sure if I understood right what you tried so far, but you have to place the screen exit in the screen Mario appears in, not in the screen where the door is BEFORE it is falling down to Mario's Position.
If this also doesn't work, you could of course use the block Iceyoshi suggested.

Wow, thanks a ton. I'm an idiot; how did I not realize that? I was putting the screen exit up where the door was in Layer 2, AKA screen 00.
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