My first level? It actually wasn't that bad. Sure, it might be kind of bland, but nothing horrible. (I don't think this is the very first version of it, though, but I don't seem to have any older backups, and the basic level design has gone pretty much unchanged from the first version to the one that's in The Cookie Crisis.)
Heh, I recognized that level as being a "prototype" of the one in your layout almost instantly.
In any case, your first level would probably win in a fight against my first level. But then, it's not hard to win in a fight against my first level, seeing as it was, as mentioned, a garbage-hack style mess.
-------------------- "Lip: A Fairy's Tale" project status: Slow (Visit the project thread here!)
Today, to my greatest surprise, I found my old joke hack. I thought I deleted every last copy of it but while looking through an old music folder, I seen a copy stuffed in there.
Needless to say, the true joke part of the hack is because it is something I would never make in a million years...yet I did.
I am tempted to delete the last copy but since it may come in handy one of these days...
I don't know what possessed me to create such evil.
Post some screenshots of it and we'll see how awful it really is.
Heh, sorry. It is reserved for only people I know well enough.
Fewer people die that way. See? I saved a couple of lives today...
I would post screenshots, but then you would have to burn your eyes and get a new pair.
However, if enough people wants to...
I'll have to take the worst screenshot I could possibly create from the "easy" level. Too bad I didn't use floating munchers...that would have made it worse. Oh, but the sprites...*shivers* Since I am what some call a perfectionist, this hack hurts me every time I look at it. So by going back into the hack just to take a screenshot, I will feel lots of pain. So instead, I will just say a few words. You will picture them in a less horrified way.
Fishing Boo, cloud, evil ghosts, and hurt blocks.
Don't forget the pain killers, you will need them.
I once called this hack,"What not to do in a hack, ever!"
Still, I say it should have had the floating munchers instead of blocks that hurt you. That is more "what not to do" worthy.
Not saying it is super hard or anything. But it does tire one's mind...
If I remember correctly, my first level was a mix between a kaizo hack and a normal hack. It was hard, but definetely not as hard as kaizo. I would scrounge up something, but I deleted all traces of the hack a long time ago when I started my other crappy hack: Super Error World.
Phooey. I found the first hack—and, therefore, the first level—I ever made, but I've tried to upload a screenshot of it at least three times, twice last night (or more) and once today, and the File Bin is screwing up on me. As soon as I can get that to work, I'll update this post with a link.
Yes! I finally have an image. Here it is, the first level I ever made in Lunar Magic, in all its 58.7 KB glory. Lunar Magic officially sucks at saving levels as images; it was 6157 KB before I saved it in GIMP.
I first started hacking in June 2008. My first level in LM was terrible,(It was a whole level with cuttoff doughnut bridge tiles, and the odd pitching chuck...)
so I won't have the copy on my computer. It shows how much our hacking abilities improve.
I think that my first level ever which is still in use comes from my hack, which is the Blue Switch Palace. My first ever level which is not in use was terrible, lots of cutoff and bad palettes. I don't want to go back to the past.