In this thread I cobble together about 3(!!!) screenshots of whatever I've done since the last C3. VVVcheck it outVVV =)

This is a reworked OW. It's not finished, hence the blank grasslands/deserts etc.. It took a while to get both a wide range of palettes and graphical flexibility!
The level graphics will also be reworked when LM v1.7 comes out, which will have support for the smkd exgfx patch. While I've been waiting, I've done some graphics..
The way it works is that that there will be a main FG file, and a companion tileset to go along with it. They can be mixed and matched freely, although some companion files will have graphics that are intended to go with only one tileset.

Here's a metallic castle FG

and here's a companion tileset featuring a bunch of mushrooms.
That's not the end of this post! Although there are no levels or demos to be shown {B( let me just, heh, make an announcement.
MitYH will be released along with all of its graphics! Isn't that
? {B)
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