What is Racing Stripe? Basically, it's a ZST tilemap editor with stripe image support. It's not really an alternative to Terra Stripe, because Terra Stripe deals with the SMW ROM, whereas Racing Stripe deals with ZSNES savestates.
Racing Stripe can help you: edit/make layer 3 BGs, rip FGs with my online BG Ripper, and many other things.
I coded Racing Stripe with LM in mind, in the way that it has a very LM-like interface. Editing a BG in Racing Stripe is almost just like editing a BG, the overworld, etc. in LM.
It does have a stripe image compression algorithm, but it's not quite as good as the one in Terra Stripe 1.1
|Image||TS 1.0||TS 1.1||Nintendo||Racing Stripe|
Here's the download link: http://bin.smwcentral.net/7481/RacingStripe110.zip
EDIT: Version 1.0.1 is out, updated download link
EDIT2: had a few more bugs to fix, 1.0.2 is out
EDIT3: version 1.1.0 is out, with a few more features
Credit for the icons goes to Ladida.
Here are a few screenshots:
A few things to note:
With tilemaps larger than 512x512 (larger than 32x32, with 16x16 tiles), there may be some lag, depending on the speed of your computer.
Please report all glitches to me.