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song porting

i need some help with porting a song, right now, i have no clue what to do at this point and can someone point out what i need to do and how?

Give Mario some love?~
First issue I see is that all your channels are assigned #0. Each channel should be assigned a different number from #0-#7; #4, #6, and #7 will be overwritten by a sound effect for the duration of the sound effect then jump back to the music that was supposed to be playing so don't put more important information there, like melody.

Second, octaves go above o6. I even see them going into o8 in a couple of channels. You're going to have to bump everything down two fixed octaves. CTRL+H and replace everything o# down starting with the lowest and going on up. For example:
Replace:
o3 with o1
o4 with o2
o5 with o3
o6 with o4
o7 with o5
o8 with o6

@9 can not reach as high as some other instruments can, breaking at low o6, and @2 can reach into the lowest part of o7, because of the key of the instrument sample, so keep those in mind when you are assigning instruments if those instruments have any place in the song.

There's also a need for looping to keep the insert size reasonable, which can be worried about at a later time if the song can already insert after the above recommendations. For example:

g+8c+8g+8e8b8e8b8d+8
a+8d+8a+8d8a8d8a8c+8
g+8c+8g+8e8b8e8b8d+8
a+8d+8a+8d8a8d8a8c+8
g+8c+8g+8e8b8e8b8d+8
a+8d+8a+8d8a8d8a8c+8

can become

[g+8c+8g+8e8b8e8b8d+8a+8d+8a+8d8a8d8a8c+8]3

Some rather important channels are left out that can be fit in if you are able to merge channels to make room for them. Each note, imagine it to be a fraction, e.g. an 8th note (8 in the text) is 1/8 of a whole note (1 in text) and a quarter note is half of a half note. You will want to fill in rests of one channel with actual music of another at a mathematically precise area, you may even have to split some rests (e.g. if you're filling in 6 eighth notes over a whole note, it will be note-note-note-note-note-note-r4 replacing r1) - the slightest thing wrong will cause desynchronization. You can swap instruments, speaker position, volume etc. at any point in a channel, and always tweak these things and reinsert the song if you think something will sound better.

U.N. Owen is NOT an easy port even for advanced porters, and surely not recommendable for a beginner porter because of the complexity of it in general. Touhou songs are especially notorious for percussion (the mess that is channel 10 in your MIDI), chords, too many channels to be easy to work with, and sometimes high octaves. You may really want to port this song now, but trust me when I say that you'll need a lot of experience under your belt to have it sound as full as you are going to want it.

Good luck with it, and I strongly recommend if you are going for this now still, get a MIDI editor so you can more easily keep track of chords and triplets that wouldn't get exported with tinymm, e.g. Noteworthy Composer, as well as splitting the percussion channel since it may have more than one track assigned to it and you might get some funky rests that throw it off if you don't split it.

Just look above you...
If it's something that can be stopped, then just try to stop it!