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P-Switch Crash
Forum Index - SMW Hacking - SMW Hacking Help - P-Switch Crash
Pages: « 1 »
Whenever I go through a pipe with a P-Switch active(I don't know about a door; I haven't tried it), the game gets stuck in a black screen with the P-Switch music infinitely playing. How is this fixed?
Let me guess- this is for the title screen..?
Nope. I was just minding my own business, testing a level.
What is the music in the level? What is the P-switch music? What is the music in the level that that pipe connects to?
Music in level: Bomberman Land Grass Route

P-Switch music: Played A Live

Destination music: Varies. I have multiple pipes leading to different levels, all of which have different music, and it still crashes. The music IS custom, however.
If I remember correctly, that issue is caused by switching between multiple versions of Addmusic. Choose one (preferably Romi's or Carol's Japanese one) and stick to it.

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Yeah, I was using Carol's and switched to Romi's. But how do I stop this glitch? Just port everything to a new rom?
Originally posted by 2technogeeks
But how do I stop this glitch? Just port everything to a new rom?

As far as I know, that is indeed the only way to fix it.

--------------------
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Now, this is extremely basic, but I've never done this before, so bear with me.

How do I copy my changes to Map16?
Originally posted by the FAQ
Question: How do I export and import MAP16 data?
Answer: Pressing F5 will export all MAP16 data in pages x0-xF to a new file. Pressing F6 will import it if such a file exists. F7 will export all MAP16 data in pages x10-x1F to a new file. F8 will import it. F2 will export only the currently shown MAP16 page. F3 will load it back in.


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My YouTube channel
Get the official ASMT resource pack here!

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Forum Index - SMW Hacking - SMW Hacking Help - P-Switch Crash

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