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Tip: Make sure that ALL exit-enabled pipes, doors, etc. have a screen exit defined, or they'll take you to Level 0, the "endless" bonus game. Unless Start+Select is enabled, the only way out of it is to reset the game.
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GFX Custom Sprites
Forum Index - SMW Hacking - SMW Hacking Help - GFX Custom Sprites
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Can somebody give me a Quick-Tutorial on how to change the GFX, that a sprite uses?
Because I want to put as many Custom Sprites on one GFX-page as possible, but they always overlap.

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In most sprites you should find a table called TILEMAP or possibly TILE_MAP but something of that sort at least. it'll look something like this:
Originally posted by NPC

dcb $02,$22 ; Walking 1 (upper, lower)
dcb $00,$20 ; Walking 2 (upper, lower)

Those numbers are the tile number used by the game, so changing those will change which tile numbers the Sprite uses, though they are not always this straight forward. You sometimes have to use trial and error to get it just right.
Now I need to know, how to change the SMB2 Snift Ball Graphics.
I can't find the right spot of it.
When I tested it, it was something garbled, square like looking...

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