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SMB2 Text - Need Help !
Forum Index - Non-SMW Hacking - Misc. ROM Hacking - SMB2 Text - Need Help !
Pages: « 1 »
Does Anyone Know How I Go About Editing
Text In The "Story" Part Of SMB2 ?

The Game I'm Making Will Not Be A Mario Related
Game At All So I Need To Edit The Storyline Of It.

Thanks =D
In Super Mario All-Stars, the text data is located at SNES address $15E861 or so. That means PC address xAEA61. (Headered ROM.) It's in stripe image format, which is a format explained in a thread in the Tutorials forum.

I wish you hacked SMB2:SMAS however, because with NES, I really don't know, so I'm not 100% sure if what I'm going to tell next is going to be 100% true. However, if the data is in the same area as in SMB2 SMAS (unfortunately, I doubt this), it'd be located at PC address x26871 (according to Ersan, NES ROMs have $10 header bytes instead of SNES's $200). Don't get me on NES addresses, I have no idea how those are calculated.
There's also a possibility NES uses an entirely different way to upload those tiles, so heh...

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--------> Don't follow "Find Roy's Dignity", my hack. Because it's pretty outdated. <--------
Actually, after doing research myself I found the story data in the NES ROM. It is located at approximately PC 0x18B1. To view the data correctly though, I've made a thingy table for you. Open the ROM in translhextion (a hex editor I recommend), go to script -> open thingy table. put this piece of text in a .tbl file and load it:

Originally posted by CUT ME HERE
D0=0
D1=1
D2=2
D3=3
D4=4
D5=5
D6=6
D7=7
D8=8
D9=9
DA=A
DB=B
DC=C
DD=D
DE=E
DF=F
E0=G
E1=H
E2=I
E3=J
E4=K
E5=L
E6=M
E7=N
E8=O
E9=P
EA=Q
EB=R
EC=S
ED=T
EE=U
EF=V
F0=W
F1=X
F2=Y
F3=Z
F4=-
F5=?
F6=.
F7=,
F8=Ā©
F9=t
FA=m
FB=

If all went right, a small box with 2 checkboxes should appear. check the first one, and (almost) all the text used in SMB2 should be visible to you. And yes, FB is a space. F9 and FA are actually the (tm) sign.

--------------------
My blog. I could post stuff now and then
Originally posted by KurizuMSan
Does Anyone Know How I Go About Editing
Text In The "Story" Part Of SMB2 ?

The Game I'm Making Will Not Be A Mario Related
Game At All So I Need To Edit The Storyline Of It.

Thanks =D


DataCrystal RAM Map

DataCrystal ROM Map

These are the maps I've always used. It will be in the second link, obviously.

http://bin.smwcentral.net/u/29015/SMB2Text.txt
This is a list of characters that BobbyMcR and I have put together, in case you want to download it. It is completely based on our own ROM/GFX research with FCEUx and Tile Layer Pro.

--------------------
Current project: Kaizo Mario Bros. 2

Current dimension: 3
Pages: « 1 »
Forum Index - Non-SMW Hacking - Misc. ROM Hacking - SMB2 Text - Need Help !

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