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Super Duper Mario World

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Originally posted by mockingod
Ok, I found some cutoff and some other things. These are all in the Intro level and Level 1.



Didn't notice that


Backround






I'll fix the first few, however i don't see the bridge as a problem.

All of these have cutoff




Will be fixedcolor]
Yay, im inside the ground.</div></div>


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The bridge is a just a little problem, its just that its weird how a wire is hanging mid-air, forzen in time

EDIT:

Level 3




Seriously, one block spaces?



Why did you change blocks? also, thats a strange background...



Oh noes, the platforms!



Dang ceiling



AGAIN?!



Boring, this goes on for ten seconds WITH TURBO



What's this for?



All that worrying about time, but no boss to fight...



If you go more right to the goal sphere, you see that there are some platforms and nothing after...

EDIT 2: Sorry for the big pictures, I didn't fix the resolution.
Originally posted by mockingod
The bridge is a just a little problem, its just that its weird how a wire is hanging mid-air, forzen in time

EDIT:

Level 3




Seriously, one block spaces?



Why did you change blocks? also, thats a strange background...



Oh noes, the platforms!



Dang ceiling



AGAIN?!



Boring, this goes on for ten seconds WITH TURBO
All of this will be changed



What's this for?
Big scret 3-up moon puzzle! Won't be in the next demo though, so try and figure it out!



All that worrying about time, but no boss to fight...
No boss made in asm yet, however i should have fixed the time a while ago.



If you go more right to the goal sphere, you see that there are some platforms and nothing after...
That was going to be part of the boss

EDIT 2: Sorry for the big pictures, I didn't fix the resolution.



The donut bridge thing can be cut off and still get excepted, i think thats kind of a bendable rule considering thats just how that object is...

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Yeah, so what if I haven't shoveled out my signature yet, I'll get to it later.
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The left is okay, it won't get a hack removed (but it's still fine to fix it!). However, the right side looks stupid, and you can obviously tell that the slanted ground edge is cuttingoff the ropes. An easy fix for that is to shorten the bridge by a block.

Another thing that bothers me in this pic is the fact that the water is staying put in that structure. I could just jump off the right side of the bridge and land in the water, which doesn't really make any sense, since you can walk through the dirt tiles there.
Originally posted by Dotsarecool

The left is okay, it won't get a hack removed (but it's still fine to fix it!). However, the right side looks stupid, and you can obviously tell that the slanted ground edge is cuttingoff the ropes. An easy fix for that is to shorten the bridge by a block.

Another thing that bothers me in this pic is the fact that the water is staying put in that structure. I could just jump off the right side of the bridge and land in the water, which doesn't really make any sense, since you can walk through the dirt tiles there.


Hmm, you know, I didn't notice that!
I mades a sig bar!
(Look in sig)
Stop saying to yourself "The mods won't remove it for this". Imagine that every little error will get your hack removed. Make it as perfect as you can. Make people want to play this game. "Just getting by" isn't always best.
Originally posted by ChaoticFox
Stop saying to yourself "The mods won't remove it for this". Imagine that every little error will get your hack removed. Make it as perfect as you can. Make people want to play this game. "Just getting by" isn't always best.

Excluding the bridges, what have i not fixed?
It's not about what you haven't done, it's about what you need to do. If you know there's an error, fix it. Don't just leave it there for us to point out.
Originally posted by ChaoticFox
It's not about what you haven't done, it's about what you need to do. If you know there's an error, fix it. Don't just leave it there for us to point out.

Not all errors are noticed.

In other news, the new demo should be up in about a week hopefully.
It will include:
1-1
1-2
1-3 *NEW*
1-Toad Gathering *NEW*
1-Castle *REDONE*
1-Switch Palace *NEW*
Send this to a certain LP'er, I know a very picky one that will point out all the cutoff.
Anyone wanna help me? I made a hex edit in order to change my title screen music, however now, it loads the No-yoshis, beta level entrance, throughout which you can still select your file, than if you wait for it to end you go to level 0, and the player can control himsef without the choose file popping up. I changed everything I changed before back to defualt, but I still have the problem. Anyone wanna take a look?
PLEASSSSSE Someone help? Also any other opinions/glitches?
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