Hi there,
I just recently inserted the YI Egg Plant sprite into my hack, and I was wondering, where in the ASM file do I configure what regular or custom sprite it generates?
Right now, the regular sprite it generates is a blue shell-less Koopa (02), but I wish to change that to the throw block sprite, can someone fill me in on what value this sprite uses, please?
My thanks in advance.

I just recently inserted the YI Egg Plant sprite into my hack, and I was wondering, where in the ASM file do I configure what regular or custom sprite it generates?
Right now, the regular sprite it generates is a blue shell-less Koopa (02), but I wish to change that to the throw block sprite, can someone fill me in on what value this sprite uses, please?
My thanks in advance.
