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backround problem again...
Forum Index - SMW Hacking - SMW Hacking Help - backround problem again...
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my backround for my rom keeps on getting messed up. It goes from being nice and good to bad and messed up. I pressed F9 to save the map16pages and all that but it still does it can anyone help?

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Visit my youtube account:
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and check out my announcement video and send me easy or hard rom hacks. :D
First off, a screen shot would be nice so we can tell what your problem is exactly. Take a screen shot in ZSNES by pressing F1, then upload it to the file bin or an image hosting site.

Anyway, is it normal until the screen scrolls up or down? If so, it's usually a problem with the BG entry position. Change it depending on where you're entering the screen. For the top, use 00, 60 for about the middle, and 0C for near the bottom. However, I might be wrong, isnce I'm doing this from memory. If those don't work, just try them all until one works.

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Your layout has been removed.
here is what i mean:

Good backround:


This is what happens after I save it and reopen it in LM
Bad backround:




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Visit my youtube account:
http://www.youtube.com/user/dude30003001
and check out my announcement video and send me easy or hard rom hacks. :D
Your background might still be using the default map16 page for the background. When making the background, did you press PageUp or PageDwn until it was using the correct page, or did you copy and paste the tiles into the default map16 background page (page 10 or 11).

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i loaded the map16page into page 12, do i have to do that for every level I make in LM?

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Visit my youtube account:
http://www.youtube.com/user/dude30003001
and check out my announcement video and send me easy or hard rom hacks. :D
Originally posted by monkey_dude312
i loaded the map16page into page 12, do i have to do that for every level I make in LM?

Only if uses a custom background on that page.

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Now with extra girl and extra hacker
Originally posted by Karatekid5
Your background might still be using the default map16 page for the background. When making the background, did you press PageUp or PageDwn until it was using the correct page, or did you copy and paste the tiles into the default map16 background page (page 10 or 11).


he says to press pageup or pagedown until it has the right page can someone make this clear for me.

--------------------
Visit my youtube account:
http://www.youtube.com/user/dude30003001
and check out my announcement video and send me easy or hard rom hacks. :D
You have to press pg.down 3 times I think.
Quote
I pressed F9 to save the map16pages and all that but it still does it

So after you save and reopen, the map16 doesn't lose your changes?


If it's simply using the wrong map16 page for the background, that's easy to fix. However, to look right in LM at the start it would already have to be set to the correct page, and this would only happen if you didn't save the level itself.
heres another question...do i have to use separate pages for different custom backrounds?

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Visit my youtube account:
http://www.youtube.com/user/dude30003001
and check out my announcement video and send me easy or hard rom hacks. :D
Yes, if you have a LOT of patience, a steady hand, and are willing to reassemble the map16 and BG Tile-for-Tile.

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Let's milk Sunny Milk. Then she'll have enough money to fund Sunny Milk Real Estate.
Everypony's digging with a shovel
ok thanks :D

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Visit my youtube account:
http://www.youtube.com/user/dude30003001
and check out my announcement video and send me easy or hard rom hacks. :D
What I meant was, you can make different custom BGs share a page if you're up to the daunting task.

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Let's milk Sunny Milk. Then she'll have enough money to fund Sunny Milk Real Estate.
Everypony's digging with a shovel
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