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Has it really been 20 years already?

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Super Mario World, what a game. One of my favorites, and the first game I ever played. It seems like not too long ago the game was announced and just hitting the shelves in japan, and then every where else. But in reality, it really has been a long time. 20 years, wow. It's a prime example of how good yet simple video games were back then. I'd like your opinion on SMW being 20 years old.
A SNES is older than me, it makes me feel too young.
Hi! I'm dead!
 
Wow! Really? It just felt like the game came out like 10 years ago. Well what a game, I remember the memories in my living room just playing the game and having fun. I can't believe it has been 20 years. SMW is one of the best games ever.
The majority of the user base will have enough trouble remembering the launch of the N64 though, so 20 years isn't going to feel very long =p

If my SNES wasn't dead (a 1992 unit, oh well) I'd give it a play through for old time's sake. It was as close as they got to platformer physics perfection in my opinion even though it took Nintendo until 1990 to achieve it.
I was born in 96. :P Super mario 64 was the 2nd I played, but yeah, 20 years is a long time. I too liked the platformer physics, as they were way more polished compared to smb3.
If the fact that a site devoted to purely those interested in hacking this game has gone on strongly and internationally for 4 years AFTER this game was more than a decade and a half old doesn't show that SMW is an incredible game, I don't know what does. Think about the number of SMW hackers (and hacks) there are out there (both here and on other sites), and then consider the fact that SMW hackers are only a very very small demographic of the people worldwide who have played the game.

20 years of Super Mario World. The game deserves every bit of respect one can muster.
SMW was probably, in my opinion, the best video game that was ever made. It was one of the first video games I played on a consol; when I got my SNES in '99. I was 5 or 6 at the time, and I still remember when my kindergarten teacher gave me it and a couple of games. That's when Nintendo Developers weren't money hungry and took their time into games.

Now that I look at it, Bowser's Inside Story doesn't have the traditional Intro like all of the other games did (or most of them haven't played them all), The touch screen parts don't work half the time either. I have noticed other slight changes over the years, but I don't feel like specifying.
I was born in 1990 about 5 months before Super Mario World came out. I got my SNES as a Christmas present in 1994 and got SMW in 1995.

I will be 20 years old in June of this year and SMW will be 20 years old on November 21st 2010 in Japan.

Other than that...
Release date(s):
November 21, 1990
SNES
JP November 21, 1990
NA August 13, 1991
EU June 4, 1992
Game Boy Advance
JP December 14, 2001
NA February 9, 2002
PAL April 12, 2002
Virtual Console
JP December 2, 2006
NA February 5, 2007
PAL February 9, 2007

*Sigh* Where does the time go? :\
I think a post layout goes here somewhere...
20 years eh? I was born in 91, so I don't remember this game coming out, nor do I even remember getting it, I just always had it (my older siblings (I'm number 5) got it for Christmas, I've seen a video...) and it is still one of my favorite games to date. I must have beat it over 100 times (I'm talking beating everything, soda lake and all, I can't even count how many times I took the shortcut to bowser...), but it's still awesome. Actually, I just beat it again last weekend just for the fun of it (my snes is still in good working condition, even though it's first gen O.O) and I still loved it... They don't make games that you can play through that many times anymore, at least not that I've seen.

By the way: I find it kind of strange that in all my play through's of the game, I never once noticed the chocolate island 2 thing where it would send you to a different level based on coins and time... weird...
Born in 93, got my snes in 96 & smw. Where did that time go?!
I'm tired.

Sonic 3 Restored patch coming soon
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Originally posted by Raibys
If the fact that a site devoted to purely those interested in hacking this game has gone on strongly and internationally for 4 years AFTER this game was more than a decade and a half old doesn't show that SMW is an incredible game, I don't know what does. Think about the number of SMW hackers (and hacks) there are out there (both here and on other sites), and then consider the fact that SMW hackers are only a very very small demographic of the people worldwide who have played the game.

20 years of Super Mario World. The game deserves every bit of respect one can muster.

QFT.

Yeah, the above fact alone proves what a good game this is.
I don't remember the first time I got this game but I do remember that I was 4 in 1994-1995 when I got SMB and a few other games. I think I was either 6 or 7 when I played SMW. But when I did, I fell in love with the game. I always thought how it had so much potential. I always imagined that there could be some kind of editor for it in 1998 but who knew I'd be right a few years later. However, I found LM in 2000 but I was such a newb, I didn't even know what a ROM was. Let alone an emulator. :/

Ah, these were the good ol' days.



Well, I finally found this site in 2007 but I didn't do nothing until much later. I guess my curiosity finally got me.

Ah...memories. Super Mario World: the game responsible for making me the insane freak I am today. =)

I still remember unlocking the Special Zone when I was 9. Oh boy, you don't know how special I actually felt. With that message box in Gnarly reading "Few have made it this far", I truly thought I was one of the only ones to discover the area. Nintendo really knew how to mess with people back in the day.
Originally posted by Chachii
SMW was probably, in my opinion, the best video game that was ever made. It was one of the first video games I played on a consol; when I got my SNES in '99. I was 5 or 6 at the time, and I still remember when my kindergarten teacher gave me it and a couple of games.


Nice teacher.

Yeah, I didn't get born early enough, but SMW is one of my favourite games. I can't actually be bothered getting all exits (One of the main reason I didn't try getting a position of hack mod) but SMW proves that you don't need 500+ hours of cutscenes and story to make a good game. It just has to be fun. SMW is why I play games.
Originally posted by Chachii
SMW was probably, in my opinion, the best video game that was ever made. It was one of the first video games I played on a consol; when I got my SNES in '99. I was 5 or 6 at the time, and I still remember when my kindergarten teacher gave me it and a couple of games.


Back in the day when a kindergarten teacher could actually do that without being accused of attempting to seduce the kid/rape them.

I do miss my SNES. I sold it about 6-7 years ago at a garage sale (the console and about 15 games for $10 or so, which I proceeded to spend on KFC). It was probably the dumbest mistake I have made in my life, and I beat myself up over it quite a bit. I recall playing Super Mario World with both my grandpa and grandma when I was about 4 years old, and it was just so much fun. That, and Yoshi's Island.

This was actually extremely depressing to type. It actually makes me realize I'm more than a third of the way through my lifetime. Fuck.
Hmmm, I think I was about five when I first played this, and I still own a SNES and still play it every now and again on it. Except for the Donkey Kong Country games, this would be the only game I would play on the SNES regularly. I remember that back then, Bowser for some reason was hard for me (don't ask) and I got excited when I finally defeated him. Those memories I shall cherish for the rest of my life.
This thread reminds me of something. Since SMW was released in Japan on November 21, 1990, I propose that the Fall C3 be held that weekend to celebrate the game's 20th birthday.
SMW is an amazing game. I think the leap to the 64 bit world wad great, too. Hm... I wonder what Mario would've looked like in 32 bits...

Ahh.... Childhood memories... Just wish the SNES generation can still live. Since it died when the Gamecube came out... Man what ever happen do those good ol' days. It just felt like it went away too quick. Well for me it did. I was born in '95. So it pretty much was 14 years for me. And I still remember playing this game when I was 5. I always took the Start Road route. :D Wonder how come I never knew about the special world until I started hacking this game.

-My opinions with the game-
For me, I'd say this game achieved perfection in the SNES days. I always thought the physics was really realistic. Platformer physics was really easy to use though. But it still felt real. And the colorful graphics. I always enjoyed seeing the grassland levels, underwater levels, and the mushroom levels. They seemed to be "happy" and "fun". I always did love the graphics of this game. (Reason why I make vanilla hacks) And for the music, I just LOVED the music. Because it's "different" from any other Mario game there is. I always enjoyed the piano song. And the overworld song. Including Bowser's Vally song. I just liked the "evil" and "metal" sound to it. I also loved this game for the excessive ammount of secrets. The keyholes, and the secret exits were a nice touch. I just loved looking everywhere for the secret exits. It just makes the game feel more longer. (It took me about 7 days to finish the game completly, well when I was young.) This game is like one of the BEST games ever made. Man... Nintendo should REALLY remake SMW for the Wii. I just hope they do. Bringing back childhood memories would be the BEST thing Nintendo would EVER do. (Now I feel sad for Donkey Kong Country... Damn you microsoft.)
Nothing to put here at the time being.
Thanks to Tom Servo for the awesome new layout!
I was only here to see Super Mario Land fly onto the shelves! Yet it's amazing how old the game is compared to the hacking.

I say we should have an enormous party to celebrate the next milestone anniversary of Lunar Magic's release.



Originally posted by moltensnow
SMW is an amazing game. I think the leap to the 64 bit world wad great, too. Hm... I wonder what Mario would've looked like in 32 bits...


Actually, Nintendo 64 is 32-bit, to some extent.

Anyway, born in '94, so SNES pretty much predates me by a lot. It's also not the first console I ever had - Arcade, NES and N64 went in front, chronological order as in when I got them (Arcade / NES in 1997, N64 in 1999).

Got the SNES in 2001 (second-hand), with Super Mario World, Super Mario Kart, Street Racer and a bunch of other games. Sold Super Mario World, got Super Mario All-Stars later. Then got rid of my entire SNES (market), I regret that a little afterwards. In 2004 we bought a SNES again - this time with Pilotwings and Star Fox -, and in 2005 I gained possession over SMW and SMAS again.
I always liked SMW, but SMAS has always been my favourite. It's a great game, but it's not as good as SMB3 and (don't flame me, please) SMB2US.
--------> Don't follow "Find Roy's Dignity", my hack. Because it's pretty outdated. <--------
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