I wonder, if I, or another staff member, would host a contest for time trialing certain levels of Super Mario World, how much interest would there be for it?
The set-up would be much like the Tetris Attack tournament from last time - a number of people (preferably at least 12, maximum 32) would have to sign up for the contest.
Then, they play the contest in bracket form. Just like with Tetris Attack's tournament, netplay is used, 1 vs. 1.
This to avoid people from using TAS (or any other kind of way one would cheat) and thus cheating their way out.
We would most likely use ZSNES 1.36 and Hamachi, like we did last time.
One has to play the specified level for that round - you'll hear that during the contest - 5 times in total.
If you beat it, that counts as a turn, but if you die, that also counts as a turn.
The best of the five times count, and whoever has the fastest time, wins, and advances to the next round.
If there is a draw between the fastest times, then the level is played another time, and the one who is fastest then, wins. If there's still a draw, repeat, until one is faster than the other.
If one of the two is unable to beat the level at all, he automatically loses, regardless of the time the other player achieved.
If both are unable to beat it, retry just as long as one of the two is able to beat it. Come on, guys. SMW isn't that tough.
As for the timer... I'm thinking of providing a custom sprite or a patch that installs a mm:ss:mm timer. This would bring draws back by a lot.
I'll come up with the rules at the eventual sign-up thread. For now, I just want to have a good measurement of how much interest there is, so if you'd like this contest, please post here.
If you have any suggestions about how my idea could be altered, that is also appreciated.
Don't follow "Find Roy's Dignity", my hack
. Because it's pretty outdated. <--------