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(Released) Mario's Travels Through a Different part of a previously addressed land which hack players will have known for a long

Originally posted by Pseudo-dino
Level 5 idea: As a joke, some kind of really easy grass level.


No, this is only 1 world so I don't want a joke level.

I got a new idea, but only experenced people will beat it without savestates, so I will put a save after the 4th level.
A fire level then.

Look I'm making a informative post just like mariofan!
Watch as he quotes this and adds to his 735+ post count!

Alright. Well, it's a parody of CCX so I thought it might work.
Originally posted by Ixtab
A fire level then.

Look I'm making a informative post just like mariofan!
Watch as he quotes this and adds to his 735+ post count!


What do you mean? I am not good at asm or anything, and this hack is vanilla.

Oh crap
DOUBLE POST!!!!!!1111oneoneone111

I have decided that level 5 will be a merge between previous level ideas. Also, I got a idea to make the title longer, but I'm not pushing it any further.

Longest. Title. EVER.

Anyways, the level design looks awfully plain. Vary up the terrain or something!
Good fucking bye.
Well, other than the fact that your levels could use a better feel to them, I don't see how this is a "reference" hack. So far, no one has been able to identify any references to previous hack. If you are trying to use poor quality or something like FPI's hack, I would like to remind you of the rules and that there's a difference between a reference and a resemblance. I also personally think that this could be longer to fit in more symbols and such, but it's obviously up to you.
Originally posted by Domiok
Well, other than the fact that your levels could use a better feel to them, I don't see how this is a "reference" hack. So far, no one has been able to identify any references to previous hack. If you are trying to use poor quality or something like FPI's hack, I would like to remind you of the rules and that there's a difference between a reference and a resemblance. I also personally think that this could be longer to fit in more symbols and such, but it's obviously up to you.


Well, only the title screen is a reference to Chaos Complexx and Mario's return (The Mash start) the references are made to not affect gameplay but it's confined to message blocks and such. There is a moment where it will affect level design though.
Mind showing us more pictures? Curious what it'll look like.
Originally posted by Pseudo-dino
Mind showing us more pictures? Curious what it'll look like.


I will show some screenshots of level 2 soon.

EDIT: I've entered the level design contest with the first level of this hack. Go check it out.



[2url=http://www.smwcentral.net/?p=thread&id=29465][2img]http://img153.imageshack.us/img153/913/ubda2921.gif[/img][/url2]

(Not that anyone will support this)

Remove the obvious 2s.
Wut? I don't see any video.

I think you posted the image wrong.
Right now it looks... bland. There's little to no variation in terrain, no decoration, and almost no obstacles. I suggest placing some coins and bushes here and there, making some ledges and slopes, and adding more enemies. That should help things.

Oh and to make itmore unique, try making some custom palettes.
Originally posted by Thundahack
Right now it looks... bland. There's little to no variation in terrain, no decoration, and almost no obstacles. I suggest placing some coins and bushes here and there, making some ledges and slopes, and adding more enemies. That should help things.

Oh and to make itmore unique, try making some custom palettes.


I'm using some custom palettes from the show off thread...actually...I'm going to PM cusionour5.
... Wait, what video?

Edit: Didn't look at the first post. Sorry.
Good fucking bye.
Originally posted by GoldenSonic15
... Wait, what video?

Edit: Didn't look at the first post. Sorry.


Thanks for giving me the option to post it here!

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/5BkkPmD55J8&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/5BkkPmD55J8&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
Alright. I changed the level ideas a little.

Aotmeg Hills 1: Level in screenshots
Aotmeg Hills 2: Timed challenge
Aotmeg hills 3: LOTS OF CHUCKS
Aotmeg Hills 4: Broken Elevator
Forgot: All previous levels in 1 level
Abrupt ending Yay: Referencing another hack

EDIT: Okay...I'm almost done but I need beta testers.
I'll beta test this hack if you want.


Hacks I Support:


In the beta, I cannot beat level 2. Mind sending me a new version with a higher time limit?
seeing as you're trying to make a funny hack i'm sorry to say this isn't funny D: