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Mario vs Big Boo
Forum Index - SMW Hacking - Works in Progress - Mario vs Big Boo
Pages: « 1 2 »
Mario vs. big boo is a game where big boo stole princess peach

In every level mario must find big boo where ever he is, first mario fights big boo in his house then in big boo's log cabin

Contains:

Custom blocks
a little bit of ExGFX (not in Screen Shots below)

Screen shots:

Overworld (world 1)




Big Boo's House

















Big Boo's Log Cabin



once I finish world 1 I will post a demo










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Gone
Nice screeshots here. Can't see anything wrong with this :)
Originally posted by boredman
Nice screeshots here. Can't see anything wrong with this :)


Originally posted by super pokemon world



So apparently a house floating on the water isn't bad?

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Good fucking bye.
That could just be there for testing purposes...
Anyway, this hack looks fine. :D
Originally posted by GoldenSonic15

So apparently a house floating on the water isn't bad?


it is sopost to be on the brige, I will make some ExGFX to fix that


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Gone
5th screenshot: Those Munchers look like they are floating. If there's death below Mario then I can't see why Munchers are needed.

BTW, I like how the Fishin' Boo is carrying a spike on its rod.
Originally posted by super pokemon world

You might want to move the base of the munchers up one tile, because in game they look floating and that's no fun.:(
Other than that and what GoldenSonic pointed out, it seems fair.
Cool upside down idea. I think I might steal it.
Good luck with the Vanilla+Chocolate Hack.:D
EDIT: Dang it, MarioFan22

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Originally posted by MarioFan22
5th screenshot: Those Munchers look like they are floating. If there's death below Mario then I can't see why Munchers are needed.


You are right, I will fix that Now



That looks better

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Gone
I like the idea of an upside-down room. There's some cutoff here and there, but for the most part, this hack looks pretty good.
super pokemon world, I think the floating munchers everyone was talking about are in the boss room.
Yeah... the Munchers on the vines were fine and didn't need to be removed. The Munchers in the boss room need to either be removed or moved up one tile.

Other than that... this actually looks really good for what is likely your first hack. Keep it up!

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"Lip: A Fairy's Tale" project status: Slow (Visit the project thread here!)

Yes, you could say I like Osaka.
I fixed the munchers,



as for the over world:

I fixed the house in the water



I desided to put it on land in stead of makeing ExGFX

and world 2 is done
like it?



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Gone
No, you're supposed to put some ground below the Munchers so their stems are attached to something. As it is right now, they're floating in midair, which will get your hack removed if you try submitting it.

World 2 looks decent, if a little bland.

Edit: Post 666. Ominous.

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"Lip: A Fairy's Tale" project status: Slow (Visit the project thread here!)

Yes, you could say I like Osaka.
Just put some ground below the munchers, and I suggest you put the "2" sign on a patch of land, it doesn't really connect with the iceberg. And add some decoration to the land.
You know what? Just delete the munchers in the boss fight if Mario will fall to his death anyway.

Also, add some decoration and mountains or shape up the terrain, similar to what Mockingod said.

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Also, I think you should change the GFX of Big Boo. The mouth looks weird.
How bout no munchers at all



Acid is better than munchers any way

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Gone
Does the acid act like the lava tile? Or does it act like water. OR does it act like the Top part of lava, which acts like water? Is it instant death? Or does it just hurt you and you can stand on it?
Originally posted by mockingod
Does the acid act like the lava tile? Or does it act like water. OR does it act like the Top part of lava, which acts like water? Is it instant death? Or does it just hurt you and you can stand on it?


It Acts Like a Muncher and when you touch it you die with what ever power up you have Also there is not going to be any power ups in this game


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Gone
No powerups at all? That's kind of evil, don't you think?

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"Lip: A Fairy's Tale" project status: Slow (Visit the project thread here!)

Yes, you could say I like Osaka.
Pages: « 1 2 »
Forum Index - SMW Hacking - Works in Progress - Mario vs Big Boo

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