Posted on 2007-08-20 05:13:56 PM | Last edited 2008-07-18 03:10:26 AM by S.N.N.
Time to start filling the forums with trash content again. I have no screenshots, I'm just making the thread.
TechEDIT: More like a Megathread now.
Posted on 2007-08-20 05:20:44 PM
Stickification requested.
I'll start us off with an old and new screen of Keytastrophe:
Blue Melody Palace. Most of you have seen this already.
Andante Freezecave, never before seen. Two new things in this level - Ice Blarggs, and Quest Blocks. I plan on coding these, and making you have to meet certain requirements to pass them. It'll all fit in with the storyline though, don't worry.
Posted on 2007-08-20 06:47:24 PM | Last edited 2007-08-20 06:49:12 PM by SuperLucarioSquig
Posted on 2007-08-20 06:51:36 PM
That's actually really interesting but I'd suggest not making the sprites tetris-like. It could get hard to tell what they are.
Posted on 2007-08-20 06:52:21 PM
SUPER TETRIS WORLD?!(WTF) and you having tetris music to them too? -------------------- Your layout has been removed.
Posted on 2007-08-20 06:57:05 PM
wow tertis world looks awesome
Posted on 2007-08-20 07:00:18 PM
Originally posted by SuperMarioSquig SUPER TETRIS WORLD
You stole my idea D:
Posted on 2007-08-20 07:02:26 PM
Heh, the non-castle screens of Super Tetris World give me a very strong Super Paper Mario vibe.
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NNID: JoshButton (Nickname: Buttons)
SMM Bookmark Account:
Click here. Many fun levels to play! :)
Posted on 2007-08-20 07:19:58 PM
Didnt expect you all to like it so much!
Yeah, Super Tetris World, sorry but I'll be sticking with the original SMW music. And IMO the sprites should be easy enough to tell what they are by the way they move. I will always make a sprite that hurts you when you jump on it have spikes so you can tell.
Posted on 2007-08-20 07:21:24 PM
Originally posted by Joshua Heh, the non-castle screens of Super Tetris World give me a very strong Super Paper Mario vibe.
Yeah, they look strangely like the Bitlands >_>
Posted on 2007-08-20 07:34:51 PM
Besides I already edited nearly every sprite. It would be a pain to change them back. Im sure it'll be fine.
Posted on 2007-08-20 10:41:44 PM
Scientific genius! I got an image, but it is NOT final
I still have to change the foreground, but other that that it's O.K. -------------------- I am the Eggman! My current Egglayout is to support Sonic Robo Blast 2. I'll change it sometime in the future.
Listen to the SRB2 Soundtrack! It's awesome! AWESOME I SAY! Also, PM me if you ever wanna do SRB2 with me.
Posted on 2007-08-21 12:26:08 AM
I'm helping out A Yoshi with his hack and I worked on this. With the help of a hex editor and Tweaker, I replaced Goomba with Milde.
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Posted on 2007-08-21 12:28:12 AM
Originally posted by Remnic The Hedgehog I'm helping out A Yoshi with his hack and I worked on this. With the help of a hex editor and Tweaker, I replaced Goomba with Milde.
Psst.. and I fixed the palettes. >_>
Posted on 2007-08-21 05:09:41 AM | Last edited 2007-08-21 05:25:36 AM by Remnic
I've been making something new with ExAnimation, hex and more configurations!
Cactus Jack from YI!
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CP_foothills has been canned. Therefore, this space is once again blank.
Posted on 2007-08-21 07:27:49 AM
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Your layout has been removed.
Posted on 2007-08-21 07:28:39 AM
★ HEY,LISTEN ★ Originally posted by ghettoyouth
What the heck is that green thing? o.O
Posted on 2007-08-21 10:07:12 AM
it seems to be some kind of hopping dinosaur/lizard...
Posted on 2007-08-21 10:20:01 AM
it's a mana poto from seiken densetsu 3. it's just hopping around.
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Posted on 2007-08-21 10:54:04 AM
Ha ha! I'm so jealous of all your new hopping lizards, ghettyouth. Excellent work.
Remnic: Does that Milde just flatten when you stomp it? What's the Cactus, a bouncing football?
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