Originally posted by HyperBuu
Hmm... 5 minutes of work. :/ Due to palette and space issues, I couldn't intend the light-effect aswell. Anyways, comments? Feedback?
Almost empty, but still good. Reminds me of my Lipsyncher BG rip.
Well, here's what I have:
YI Tower/fort final FG:
YI tower palette 1:

There's shadow at the top. Like in YI. And shadow on the walls.

That mechanism had shyguys, but they are sprites, so I put it without them. Also the 3 basic blocks seen in YI.

Insert the YI Sky FG special version tiles to have pipes, sideways pipes, etc. And beta tiles right below Mario.

YI Beta tiles at the top. And legdes for wall.

Windows are ripped and I added very steep slopes for wall.

Normal steep slopes aren't missing. The spikes come from the YI Sky FG special version GFX.

That yellow rubber ground found in some YI forts and fortresses. You should use custom blocks for them. And brown platform is present.

ExAnimated lava and brown solid platforms. Those hot bubbles are animated, too.

ExAnimated Lava found in fromt of wall. And the heated tiles found below and near lava are ExAnimated.

YI animated water. Water has layer priority.

Water that's behind some solid tiles. They have layer priority.
Now to show the second palette:
Check this or next post for link.
Download from
here.
