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NEW ASM/Sprite/block request thread

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Originally posted by jesus
Originally posted by Knight of Time
I'm assuming you know how to work with creating new blocks in Blocktool, if not, I'll help you there too.


...?


Okay, I'll tell you how to make the blocks.

In Block Tool, go to Blocks (it's above the add block button) to get into the Edit Block Database, then click the plus symbol to insert a new block (best to do it after the last block on the list, which may or may not be the 350th one (? block with item box changing item), depending on how many blocks you added. From there, put in the block title for each (the block usage is optional), followed by the ASM file name (the name you saved each .bin file as), the Below Offset (set to 0), the Above Offset (set to 0), the Sides Offset (set to 0), the Spr UD Offset (set to 0), the Spr LR Offset (set to 0), the Cape Offset (set to 0), the Fireball Offset (set to 0), and finally the Reloc Offsets (set to -1), followed by the author name (Davros), the e-mail is optional if you don't know it, finally, put in the description of the block in the bottom-most box.

When you have that all accomplished, click the checkmark symbol to save each block to the database, then you can insert them.
Hello, I would like a spider that drops down from a trhead and blocks the path, unless you shoot it with a fireball. Maybe you could edit a piranha plant? just make it fall faster.
This might be a difficult request, and this says ASM...

Could I have a portion of the status bar show how many exits you've gotten (like on the Title Screen)?
Scratch my first requests, if someone was working on them. Well... do whatever you want to it. :O

I would like a block that teleports Mario when he carries a Key. :D
BLM, I'd make that for you, but I wouldn't know how to check what certain sprite you are holding. I can make one for you that teleports you when your holding anything.
BLM: Me and Smkdan worked on your block. The block is here.
My blog. I could post stuff now and then

My Assembly for the SNES tutorial (it's actually finished now!)
Wow, good job. ^_^

Can I request some sort of level ASM so that when you enter a level via pipe/door/whatever, it saves the level number of where you came from. Then when you exit via pipe/door/whatever, it'll go to the secondary entrance of the previous level's number. It'd be for reusing levels multiple times, like a coin heaven.

Diagram:

Level 105 -> Level 25 -> Secondary Exit 105 to level 105
Level 12 -> Level 25 -> Secondary Exit 12 to level 12
Can I request a block that teleports you, but you have to set the level in the block? It'd be used so you can teleport to more than one place in one screen.
Originally posted by Santanio
BLM: Me and Smkdan worked on your block. The block is here.


ILY

Now... some request I consider somewhat impossible... am horizontal growing vine that comes out of a ? block, that when hit from... let's say, right, it'll star growing from the left and viceversa.

And it generates a block from the map16. (Basically, an horizontal vine). :P
Originally posted by Xmas-Buu
Hey Bio, if you haven't touched my requests yet, forget them. I have a new request:
-Custom Block: Acts like water but reverses the controls when you are in them. Meaning: Pressing left ---> Mario goes to the right
Pressing right ---> Mario goes to the left
But just when you are in the water.

Buu-Huu Xmas-Buu: Your block is done by me and KilloZapit. It can be found here <_<

(These requests are endlessly lol)
My blog. I could post stuff now and then

My Assembly for the SNES tutorial (it's actually finished now!)
Could I request a block (not a sprite) that makes the BG move very slow
if mario touches it?.
yes! thanks smkdan!
Edit:
What would i need to add to it to make a check to see if a certain level is beat?

I know it would be something like:

code to check
CMP certain level
BNE return

here would be telecfg code
also what do you use to make your ASM files, because I use notepad.
You probably have to check the events to see if a certain event for level X has been passed.

I use EditPad lite. Haven't tried many others, but I really like the tabbed browsing of open files.
Okay, these requests may be a little easier if the original sprites I'm about to refer to were disassembled, but could someone make versions of the rope mechanism and line guided platforms (the one that doesn't move until jumped on is at the top of my mind here, but the other one that is always moving is optional) that move at two different speeds, one of each of them being a medium speed, and one of each of them being a fast speed, please?

I plan to use the regular versions of these sprites in the sky world in my hack (#6), but having some faster versions would be a great thing to add to the near-endless amount of ideas I have for this world.

Thanks in advance.
I would like to request a sprite and block.
Sprite: Chomp rock.
Like in Y.I.a rock ball... But i dont want it to dissapear when its offscreen. I dont care if it has not the rotation effect, but i'd like it, i just want it to work, especially on slopes.

Block: Four diffrent blocks that will be passable if a specific switch color has been activated. A block for each switches.

Thank you!
Now it is time for me to request, since it is impossible for me to do this:
The SMB1 Flagpole.
When Mario is going down the pole, he should be at the side, not like the position when climbing the vine.
Also the music stuff must be in it. Also I learned that the flag is a sprite. I need it too. So all the thing I want, is a remake of SMB1 flagpole. I really need it for my hack, or else I cant continue on my hack D:
My blog. I could post stuff now and then

My Assembly for the SNES tutorial (it's actually finished now!)
there is one in starsw. Dig through the folders.
Originally posted by Santanio
When Mario is going down the pole, he should be at the side, not like the position when climbing the vine.
Also I learned that the flag is a sprite. I need it too. So all the thing I want, is a remake of SMB1 flagpole.

It doesnt meet the requirements <_<
My blog. I could post stuff now and then

My Assembly for the SNES tutorial (it's actually finished now!)
I'd like Screen Scrolling pipes because mine got permanatly deleted and because all the screen scrolling pipes on here require IPS patches which I don't want to use because they'd overwrite my custom music.(you don't have to give me GFX to go with the blocks because I made my own.)
the hack that I was gonna make Super Luigi World is being delayed due to another project of mine. I plan to create an editable Demo World: The Legend Continues,
however I still need a ? block that puts growing vine in the item box, ? block that puts a flying key in the item box, and white muncher GFX. After I insert these things I will be able to complete my DW:TLC pipes and blocks patch and then start working on the editable DW:TLC. If you would like to help me complete this project then PM me.
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