I have a problem with the sprite priority of low priority sprites when using layer 3 images with high priority:
When rocky wrench has low priority by setting this:
he disappears behind the fog although the fog is transparent:
But when setting this:
he's in front of layer 1:
How do I make him disappear behind layer 1 (without activating layer priority to the layer 1 tiles in map16) without disappearing behind the fog?
When rocky wrench has low priority by setting this:
Code
;ORA $64 ORA #$10 STA $0303,y ;properties
he disappears behind the fog although the fog is transparent:
But when setting this:
Code
;ORA $64 ORA #$20 STA $0303,y ;properties
he's in front of layer 1:
How do I make him disappear behind layer 1 (without activating layer priority to the layer 1 tiles in map16) without disappearing behind the fog?