Originally posted by Midnight MistI did a small review of Paradox's Kaizo Hack (even though I couldn't beat)
Even though the idea was sweet, and the first all vertical level hack, so good job on that, however, you seemed to compose everything out of cement block, and not using any custom palette drew down the awesome meter of this hack ten fold, I suggest using custom palettes that are unique in future levels. You seemed to love the P-Switch hop, which I naturally suck on, so completion of this level couldn't be done, at least. I couldn't... Overall, you overused some elements, but you used them effectively and somewhat nicely. I would give you a 78/100 on that.
Thanks for the review. Yeah, I agree I could definitely make it look a lot better. Appearance wasn't my primary objective when I made it. And as Sadistic Designer said, no p-switch jumps are required. In fact, p-switch jumps are a very bad idea to do in my hack since they reset the p-switch timer. Are you stuck on the part where you have 3 p-switches and have to survive without falling down onto the munchers?
Originally posted by Midnight MistWell, I might have spoken it wrong. It is where you have an opportunity to jump on ONE frame when a P-Switch collaspes, you have to do it after the second jump with the chucks throwing the baseballs, you have three P-Switches and you must jump from one side to the other side of munchers while getting a jump on the P-Switch, which in essence, resets the timer. I find it impossible to do without it, and impossible to do with it. I could give you a screen shot if you really want me to.
You aren't supposed to use p-switch jumps to get to the other side of the munchers. You have to use the platforms to the right and left.