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Lunar Magic 1.71. MAKE A BACKUP BEFORE USE!

Originally posted by Ripperon-X
Originally posted by Kaijyuu
You using layer 3 exgfx? The patch isn't quite compatible with lm 1.70.

It partially works. Sometimes it does, but other times it doesn't.

Yeah I got it to work for me by only using exgfx from 100-FFF. 80-FF made my game crash.
Originally posted by Ripperon-X
Originally posted by Dinomar
Calm down is just a SMW editor XD
Well i'm glad too, since now i'm the master of the supercomplexxxaaa ExGFX!!!!

in the BG editor, the BG is expanded: is that for fixing that nasty animated trash in vertical levels? O_O

Taken from LM's readme:
-backgrounds have been upgraded to use a height of 512 pixels instead
of the 432 that Nintendo went with, which translates to 5 extra rows
of 16x16 tiles. While this doesn't make much difference in
horizontal levels, it means vertical levels can now have backgrounds
that will seamlessly wrap vertically. It also effectively means the
end of the "animated tile garbage" that used to appear when the
background was vertically scrolled past the viewable range.

oh my god this is awesome!
learn2kaizo hack submissions
For some reason when I did installed new version, runned game with F4 and after that I pressed Esc I got:

WELCOME TO ZSNES

SANTA COMES WHEN IT SNOWS
BEFORE THE NEW YEAR.

PRESS SPACEBAR TO PROCESS.

LM broken something in ZSNES. How to fix it!

EDIT: First Ninja'd
EDIT2: Where is change BG Page option?
Legacy ports zip (now that those went down because Dropbox)
That's just ZSNES's april fools joke.
Originally posted by Glitch.Mr
For some reason when I did installed new version, runned game with F4 and after that I pressed Esc I got:

WELCOME TO ZSNES

SANTA COMES WHEN IT SNOWS
BEFORE THE NEW YEAR.

PRESS SPACEBAR TO PROCESS.

LM broken something in ZSNES. How to fix it!

EDIT: First Ninja'd


-I also got those random messages. Got them also before downloading Lunar Magic 1.70

-Ninji'd! 2nd time now.


OMFG

LOOK AT ALL THAT MAP16!
background editor is HUGE!
MORE FG AND BG SLOTS!
IS MARIO RIDING A BIRD?!

HOLLLYYYSHIIIIIIT

I Hope this is not some cruel joke and after today all it will say when you open the rom is "april fools" and we have to wait until the anniversary of lunar magic D:

•••••••••••••••••••••••••
••••••••••••••••••••••••••••••••
Yeah, so what if I haven't shoveled out my signature yet, I'll get to it later.
•••••••••••••••••••••••••••••••••••
••••••••••••••••••••••••••••
I've tried to test one of the functions. I inserted a GFX file on BG slot 2 and a different one on Bg slot 3. THey work perfectly.
Originally posted by Glitch.Mr
For some reason when I did installed new version, runned game with F4 and after that I pressed Esc I got:

WELCOME TO ZSNES

SANTA COMES WHEN IT SNOWS
BEFORE THE NEW YEAR.

PRESS SPACEBAR TO PROCESS.

LM broken something in ZSNES. How to fix it!


It didn't. ZSNES reads from your computer clock and if it's april 1 it displays the messages.
ZSNES told me i had a virus.. i love april fools #w{=P}
Oh and this is awesome! so much Map16 <3
i almost couldn´t believe it with my own eyes, this new verssion is perfect. also, it could be an update so all the levels could be inserted in the OW, so you can´t run out of OW levels. also, if it was released in the time of the vanilla contest, the free BG 2 and BG3, could come in handy to fusion FG. also would be nice 3 extra rounds of palettes, it could come in handy to make BG and FG more detailed, but i guess i am asking too much :P also... i got Ninji'd 3 times while typing this! :P and i LOL´d at the Znes Hidden messages of april fools, i didn´t knew abou it.



Like /Everlude
Follow @Ludus.Art

Also Also Also *shot and killed*
Joking TheGamer #w{=3}

Also I would love for there to be more palettes and more ow levels to use but this is alright with me. #w{=D}



Check out my hack HERE!
Hmm, as a result of using this new version, I seem to be having newfound difficulty with inserting new BGs that I never used before.

I mean, the palette and the ExGFX file(s) that come with the BG in question are fine, but when choosing a blank page in the Map16 to insert the BG, it's all glitchy.

Can anyone tell me why this is, please? I didn't expect this process to suddenly get trickier.
So much map16. So much frame for hexanimation. And so much other awesome stuffs... O.O


But, I think of something really stupid. What's happen if you use a new option in lunar magic 1.70 (like use a BG in the map59, create an hexanimation with 32 frames or use a BG in multiple map16) and then open the rom with an older version of lunar magic?
This made me squee like a little girl.
I have a hack thread - Link (Now with a demo!)
Also a music thread - Link

C3 Projects
2013: Modern Spiny Pack
2012: MGSS v0.1
Spring 2010: SMB2 Autobomb Sprite
I... I just came...

This is awesome!
Anime List
Manga List
D³ Releases: RL1, [RL2], [RL3], RiS
SMWHacking? I rest my case.
SMWCentral? I leave it to rest.

This program is making me absolutely orgasmic.

This is quite possibly the greatest start to a 2-week easter break from school ever!

Not blue.
WOW.... just wow

and yeah about the zsnes thing it told me i had to donate money to ZSNES or babies will die XD

i really love this version :')...

EDIT: oyu can now also edit that stupid falshing pallette with any trouble :D
REMOVED
Originally posted by BloodyToothBrush

...I Hope this is not some cruel joke and after today all it will say when you open the rom is "april fools" and we have to wait until the anniversary of lunar magic D:


Oh, that'd be so cruel if that was true but I don't see that plausible....well slightly considering it's april fools, but I don't think Fusoya is THAT cruel. (lol)



Check out my hack HERE!
Turning off the tileset specific behaviour completely trashed my level.

Great.
Originally posted by Error 52
Turning off the tileset specific behaviour completely trashed my level.

Great.


is that all you did?

wow this is messed up :S
REMOVED