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Super Zero World
Forum Index - SMW Hacking - Works in Progress - Super Zero World
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Since the last thread was deleteted, I open another...

Just to show you my last video:
<object width="480" height="385"><param name="movie" value=""></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

The white ground is made of sticky blocks. The aim of this first part of the evel: find solutions to enter the dungeon.

PS: how do you directly display videos in the post?

Hey this is me, Darkslayer.
Hello there.

Anyways, you take the embed code (assuming it's from Youtube), and put it in your post. Don't post too many, though, or the page will slow down.
Looks actully really fun. There where some meh-ish things such as the word glue being spelt wrong. Im pretty sure it has and "e" on the end.
I like the thwimps acting like thwomps and also there are reset pipes because for one jump you had to use the orange thing to get over the blocks, if you killed it but didnt make then your screwed. Lastly I like how you can see whatsn underground. B)

Also to put vids in post just get the embebed code from youtube.
You really need to work on your grammar and such.

Someone put glue on the ground!
Find out where to jump!
Some enemies can be jumped on, and you'll find some springboards...

Other than that, it looks nice!
Nice concept. I like the idea of sticky ground. However, what if players screw up after jumping off the enemy? Reset Doors or Pipes might be a good idea.

Also, you can record a video without the load states shown in ZSNES.
Hey, thank you all for these nice comments!

I'm in holiday, I'll show you more screnshots when I'm back!

Hey this is me, Darkslayer.
Have a good holiday. B)
Cant wait for the next update.
Heyhey, here they are:

First "sublevel" room, you have to take the springboard. The little ghost is a tweak of a red Koopa, the fantomatic thing use pirhana plant behaviour :D

The second "sublevel" room, I hope the way to enter the door isn't too hard, if you follow the coins it'll be OK!

SMB3 ExAnimated Enemies. Uses animated hurt block, but it doesn't really run at mentioned frames, it's quite weird... May I use a "normal" hurt block?

I have to mention that the BG used in these three levels are made by the hand of Ghettoyouth, he'll be credited of course!

Next step: Inside the fortress! I'll try to rip/customize my own BG, so it can be long ^o^

Hey this is me, Darkslayer.
Not bad! I like the palettes.

And if you aren't planning on switching back to your old thread, shouldn't you post the pictures from there for people who didn't see the hack before?

But did you apply the Piranha Plant Fix? Just looking like a ghost doesn't fix it.
it looks like a promising hack.
will every level have a cheeky gimmick attached? or is sticky glue floor all you have?
The new screens look great. Like the underwater one, the ghosts look cool.
Thank you all for your comments!

2technogeeks> I'm hard editing a few glitches, and my OW, and I haven't time enough to play and taking screenshots for now... I'll post them after May 17th's week, I have to get ready for an important exam ^^
The patch has successfully been installed, I was fearing an ASM Krash with transhelxion but it runs.

Hobz: I think you won't be disappointed! I want to give every level a soul =D

Here is my new OW for the first world (the plage)


Hey this is me, Darkslayer.

Plage i believe is "beach" in french >.<... i took french in school

Mammamia, I meant the beach of course, sorry, sorry, I didn't take care of what I was saying...

Ya, it's a beach #w{=3}

Hey this is me, Darkslayer.
Originally posted by darkslayer0
Mammamia, I meant the beach of course, sorry, sorry, I didn't take care of what I was saying...

Ya, it's a beach #w{=3}

not sure how people couldnt get it concidering a desert or sand in general has nothing to do with a virus....

anyways i would like to say that this hack looks very good... i love gimmicky levels and if thats what every level is gunna be, be sure for me to be a fan boy of it xD

[I was worried about my language... I don't like to have forgotten french worlds when I try to speak english...]

Some stolen screenshots, again, from my hack. Hope you'll enjoy palettes:

Acrobatic treasure hunt

A monster nest with jump soup

A monster run, as my mind "sonic-styled" or something... Because Mario's position is very important in this level, while, when you're running, all becomes inoffensive!

The latest version of 1st OW!

Hey this is me, Darkslayer.
Sorry for double-posting, but I had to show this:

Missing: The BG, I will make it when I have more time, I have to go!

Hey this is me, Darkslayer.
Intriguing! I like the concept of the level in the video. However, this:

Originally posted by MarioFan22
...what if players screw up after jumping off the enemy? Reset Doors or Pipes might be a good idea.


you know that it's me that typed this because of my signature right here
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