Yes, it's technically the same hack someone called kyledude92107 started about two years ago, and it's the same one I've been hoping raocow is to play when it's finished. It's a kind of compilation/team/collab hack by the members of a website I manage, and is made by mariowings77, ninjablooper, Yoshi987, myself, kyledude92107, RomHackMax and levels by people like LinksDarkArrows.
It's kind of difficult, in the same sense as games by black (whoever makes those Koutai games raocow plays sometimes), so it'll probably never exactly be released here due to some levels being insanely difficult. Still, it's got custom graphics, music, sprites, blocks, ASM, overworld sprites, cluster sprites and overworld, so it's not exactly a Youtube quality game.
Screenshots:
Yes, the images are hotlinked. But I own the bandwidth they use, so I don't particularly care about that.
Videos:
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<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Sqy_KtLMEn8&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Sqy_KtLMEn8&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/J6SR1O2nVss&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/J6SR1O2nVss&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/J55cMkndxPY&hl=en_GB&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/J55cMkndxPY&hl=en_GB&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
OGS93's Level:
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/M9HeEiCoqXI&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/M9HeEiCoqXI&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
Kamek Boss:
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/eNX-Qh8cLOA&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/eNX-Qh8cLOA&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
Remember a few things though... I haven't added most of the foreground or background GFX because this computer doesn't seem to work with that part of Lunar Magic, so it's waiting someone else on the team who does add said GFX. The enemy/sprite/character GFX except for the bosses and Magikoopa will change before release and many glitches like lack of animation have been fixed since the videos. Again, it's not a SMW Central submission because of Kaizo type difficulty, but we hope to make it really, really neat and professional regardless.
Oh, and:
1. Every ghost house, castle and fortress will have a custom boss or three.
2. Every level will have custom graphics, music and sprites at least.
3. I need to stop adding custom bosses now, because it will be about 2020 before the thing's released at this rate. Seriously, I look for near enough any open source custom boss sprites I can find, and I'm running out of room in the sprites txt file.
Edit: Updated July 2010.
For gaming news and Wario discussions, check out Gaming Reinvented and Wario Forums respectively.
As for Mario's Nightmare Quest? Well, it's currently on Fusion Gameworks, ROM Hacking.net or the GCN at the moment.
It's kind of difficult, in the same sense as games by black (whoever makes those Koutai games raocow plays sometimes), so it'll probably never exactly be released here due to some levels being insanely difficult. Still, it's got custom graphics, music, sprites, blocks, ASM, overworld sprites, cluster sprites and overworld, so it's not exactly a Youtube quality game.
Screenshots:
Yes, the images are hotlinked. But I own the bandwidth they use, so I don't particularly care about that.
Videos:
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/8t3yjD_dlvM&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/8t3yjD_dlvM&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Sqy_KtLMEn8&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Sqy_KtLMEn8&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/J6SR1O2nVss&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/J6SR1O2nVss&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/J55cMkndxPY&hl=en_GB&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/J55cMkndxPY&hl=en_GB&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
OGS93's Level:
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/M9HeEiCoqXI&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/M9HeEiCoqXI&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
Kamek Boss:
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/eNX-Qh8cLOA&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/eNX-Qh8cLOA&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
Remember a few things though... I haven't added most of the foreground or background GFX because this computer doesn't seem to work with that part of Lunar Magic, so it's waiting someone else on the team who does add said GFX. The enemy/sprite/character GFX except for the bosses and Magikoopa will change before release and many glitches like lack of animation have been fixed since the videos. Again, it's not a SMW Central submission because of Kaizo type difficulty, but we hope to make it really, really neat and professional regardless.
Oh, and:
1. Every ghost house, castle and fortress will have a custom boss or three.
2. Every level will have custom graphics, music and sprites at least.
3. I need to stop adding custom bosses now, because it will be about 2020 before the thing's released at this rate. Seriously, I look for near enough any open source custom boss sprites I can find, and I'm running out of room in the sprites txt file.
Edit: Updated July 2010.
For gaming news and Wario discussions, check out Gaming Reinvented and Wario Forums respectively.
As for Mario's Nightmare Quest? Well, it's currently on Fusion Gameworks, ROM Hacking.net or the GCN at the moment.