Banner
Views: 864,008,163
Time:
19 users online: Amethyst, BootaNoBijuu, chickaDEE Magazine,  Deeke, Dobosco, DPBOX, enaht, Galeth, GiraffeKiller, Infinity, MaxwelHacks, MistaX88, NewPointless, quietmason, SF - The Dark Warrior, Simple Bag,  Slash Man, sooshy, Worl - Guests: 45 - Bots: 73 Users: 47,835 (2,084 active)
Latest: InfiniD_
Tip: Check the Documents section. Tutorials and other useful information can be found there.Not logged in.
Music Porting?
Forum Index - SMW Hacking - SMW Hacking Help - ASM & Related Topics - Music Porting?
Pages: « 1 »
Does anyone have an easy, and by easy, i mean EASY, like step by step tutorial on how to port music into roms? i have seen other tutorials, but i got confused by all of them.

And if none are found, could someone possibly make one?

--------------------


THE CAKE IS A LIE
THE CAKE IS A LIE
THE CAKE IS A LIE
THE CAKE IS A LIE......
Do you want to make songs, or just import stuff found in the music section?
if you wanna easily do it, then prepare to have some massive quality issues.
1. get a midi.
2. get anvil studio.
3. get tinymm.
4. open the midi in anvil studio.
5. delete tracks till you have 8 or less tracks.
6. export as format 0
7. drag on tinymm
8. go to smwr.blaced.net/music
9. get the instrument list in the document section
10. understand you change all the #0 to #0-7 depending on channels
11. understand #4 #6 and #7 use sound effects that cutoff sounds.
12. understand the instrument list tells you what to use from @[email protected]
13. understand o1-6 is the limit
14. understand to use > or < to fix music to high or low intervals on that line.
15.learn to use snn and supertails tutorial for indepth help on how it works

Originally posted by omegazeroINFI
if you wanna easily do it, then prepare to have some massive quality issues.
1. get a midi. (hint: www.vgmusic.com)
2. get anvil studio.
3. get tinymm.
4. open the midi in anvil studio.
5. delete tracks till you have 8 or less tracks.
6. export as format 0
7. drag on tinymm
8. go to smwr.blaced.net/music
9. get the instrument list in the document section
10. understand you change all the #0 to #0-7 depending on channels
11. understand #4 #6 and #7 use sound effects that cutoff sounds.
12. understand the instrument list tells you what to use from @[email protected]
13. understand o1-6 is the limit
14. understand to use > or < to fix music to high or low intervals on that line. <--switch all of the octave changers, since tinyMM flips them around for some reason.
15.use snn's and supertails' tutorial for indepth help on how it works

fixed.



I might put some sort of signature here once. I guess.
Originally posted by JeRRy86
Originally posted by omegazeroINFI
if you wanna easily do it, then prepare to have some massive quality issues.
1. get a midi. (hint: www.vgmusic.com)
2. get anvil studio.
3. get tinymm.
4. open the midi in anvil studio.
5. delete tracks till you have 8 or less tracks.
6. export as format 0
7. drag on tinymm
8. go to smwr.blaced.net/music
9. get the instrument list in the document section
10. understand you change all the #0 to #0-7 depending on channels
11. understand #4 #6 and #7 use sound effects that cutoff sounds.
12. understand the instrument list tells you what to use from @[email protected]
13. understand o1-6 is the limit
14. understand to use > or < to fix music to high or low intervals on that line. <--switch all of the octave changers, since tinyMM flips them around for some reason.
15.use snn's and supertails' tutorial for indepth help on how it works

fixed.

i feel stupid for not including that, anyway i intended that because you cant do all i said without having an octave to high or low to be inserted with addmusic
Originally posted by omegazeroINFI

5. delete tracks till you have 8 or less tracks.


I'd like to point out that if one channel plays at one point, then another at another point (they don't play at the same time) then you can merge the channels together, thus having one less channel without losing any music data.
Wll, its not that i want to do it easly, i just want to learn how to do it, with out it being really really confusing. If i cant do this without having crappy music, then oh well, i will also take a confusing thing.

Also, links would be nice to tutorials.

--------------------


THE CAKE IS A LIE
THE CAKE IS A LIE
THE CAKE IS A LIE
THE CAKE IS A LIE......
Well in all honesty, it'll make it a heck of a lot easier if you have basic music theory knowledge such as note values notes, chords, triplets, all that good stuff. Example: if there's a chord in a MIDI file, you could open it in a MIDI editor and tell which notes play and separate them on individual channels, tinymm doesn't note all parts of chords or triplets so that's somewhat of a downside there. =\
I tend to use modplug tracker to import a mid as a mod and then back to a midi just to split chords. I have no idea how it would work with triplets, but srsly what song uses them? :P (I assume you mean triplet tuplets not three note chords, which as far as I know, are still called chords. Oddly, addmusic DOES have tuplet support, but I don't know if tinymm does.)

--------------------
Your layout has been removed.
a LOT of songs use triplets/tuplets, some people don't take note of them when making MIDIs because they sound like normal notes if conducted in a different time signature like how in 6/8 time there are 6 8th notes but if conducted in 2/4 time its "tri-p-let tri-p-let" and no, tinymm doesn't support triplets properly I noticed. Addmusic you can note them with { and } around the 3 notes or with note values such as 3, 6, 9, 12, 18 etc...
Someone really needs to make either a tracker that can export to addmusic txt or a convertor for XM or IT modules...

--------------------
Pages: « 1 »
Forum Index - SMW Hacking - SMW Hacking Help - ASM & Related Topics - Music Porting?

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy