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Chdata's Creative Coding - 7 Patches, 15 Sprites
Forum Index - Sunken Ghost Ship - C3 Museum - Spring 2010 - Chdata's Creative Coding - 7 Patches, 15 Sprites
Pages: « 1 »
C3 - The True Abbreviation (5 Patches, 15 custom sprites)

These are all I have for C3.

Can you see the download link yet The Kins?

C3 obviously stands For Chdata's Creative Coding.

PLEASE NOTE: There is alot more useful information in the patches/sprites themselves. (Like how to use them or what they do.)

Patches:
1. - Mario's Freeram Controlled Hitbox
- You can force Mario to always have a small hitbox, or always have a large hitbox, or have a normal varied hitbox, and you can change this fact MID LEVEL!!!

2. - Kiroshi Patch
- This patch has a table which you can change for some of the following effects: Dying activates a Normal Exit. Dying activates a Secret Exit. Dying activates a Screen Exit. Dying activates a Screen Exit to a level you define in the patch.
- Not submitting to the patches section because of one glitch.

3. - Disable Death Patch (From ASMT)
- It makes it impossible to die in a level, unless you happen to touch a custom sprite that has a copy of the death routine in it instead of a JSL.
- You can still interact with sprites (and get damaged by them if you're not small Mario)
- If you're small Mario and touch a sprite, you go right through it without interacting with it at all and don't die... but you still have the ability to jump on them, spin jump them, pick up shells ETC.
- If you fall in a hole, you bounce back up.
- If the time limit goes to zero, you're still safe.

4. - Message Box System Recoding
- Yeah just read the readme for this one, I made sure to Highly Detail it.

5. - Pirahna Plant Fix Patch
- The same exact PPF I have submitted already but with extra information incase people want it global.

Custom Sprites:
air_meter_in_air.zip -
- Mikeyk's Air Meter, that drains ALWAYS, it doesn't matter if you're in water or not. (Good for poison gas.)
- A Mushroom that will increase your air amount by a LIMITED value, not FULLY fill it.
- A Metroid that makes the air meter drain faster.

metroid_dangerous.zip
- A metroid that will hurt Mario (or kill if you set it too) when he drains your coins to zero.

Big Boo Sprite Pack.zip
- Always_Follow_Boo.zip
~ A Normal (16x16) Boo that ALWAYS follows you.

- New Big Boo Boss.zip
~ A Big Boo Boss that actually interacts with Mario and can damage him.
~ The same as above but spawns a door upon defeat.

- Normal Big Boo.zip
~ A Big Boo
~ An Anti Big Boo (Follows you when you look at it)
~ Always Follow Big Boo (Pac Big Boo)
~ A version of the three mentioned above as bosses
~ And a Big Boo boss (That acts like the ones listed above) that moves in a circle. (YOU NEED TO PLACE IT ON XY 7:9 OR SOMETHING SO IT'S IN THE CENTER OF THE LEVEL. Just play around with that a little till it works.)

InvincibleBros.zip
- This is pretty much the same as the Japanese version except that I fixed it to actually be insertable, and more importantly I fixed the glitch where it could draw star glitter while offscreen which it's not supposed to be able to do.

MISC:
ASM.zip
- Just a re-release of ASM.ASM, my useful codes and SMW hacking document.

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I own a community of TF2 servers!

ASMT - A new revolutionary ASM system, aka 65c816 ASseMbly Thing
SMWCP - SMW Central Presents a Product- tion long name

frog

http://esolangs.org/wiki/MarioLANG

wow, thats some useless stuff there.
that boo sprite pack is that with the rotating boo you showed on YT?



I might put some sort of signature here once. I guess.


Wow. O_o

Thats some pretty cool stuff in there.

Professional frame-by-frame time wizard. YouTube - Twitter - SMW Glitch List - SMW Randomizer
This is really cool. It has a lot of really useful codes. NICE!! ^_^
Originally posted by JeRRy86
wow, thats some useless stuff there.
that boo sprite pack is that with the rotating boo you showed on YT?


Yes - Note: Screen Placement is very limited though!

--------------------
I own a community of TF2 servers!

ASMT - A new revolutionary ASM system, aka 65c816 ASseMbly Thing
SMWCP - SMW Central Presents a Product- tion long name

frog

http://esolangs.org/wiki/MarioLANG

Is it just me, or are there no download links?

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Removal Log
Hack Submission Guidelines
My Sites

Something awry? PM me!
Don't know what the eff "awry" means? Never PM me.

My Hacks:

Its the words on the top, "Its all I have for C3"
wow thx Fakescaper fot your's cutom sprites :D

HEY! check my files, and download my GFX! :)

Wow, that's a lot of ASM. Some of it would be pretty useful as well. The sprites I will definitely be using when it comes time to creating a ghost house. Gives a bit of a shake on the classic boos.

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AnimeList | MangaList
how colourful B)
and nice asm skills. they will come in handy when i make my hack :)

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im dying of hyperbole
Some of these would be very handy, especially in hacks that use alternative gameplay. Really great work with all of this. I look forward to playing with these.

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[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
Hey guys, I have two more patch releases that I just randomly decided to work on yesterday.

Level + Translevel + Save File&Level Number
It does all the stuff from before but now it stores the level number indexed by the current save file to $010F/$0110 too.

Example:
Save File One: Level 105: $010F (16-bit) will be #$0105. Whereas in save file two, it will be #$0305. In save file three, it'd be #$0605. Very useful for certain SRAM things where you'd unlock a different thing in every level.
Also in save file one, level #$0025 would be #$0025, but in save file two it'd be #$0225, and in three it'd be #$00425.

Show Level Number V2
This one is just a bugfix but it also looks better this way now.

edit: We have another person who knows some windowing HDMA.

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/dD0MLIsQ31k&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/dD0MLIsQ31k&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

--------------------
I own a community of TF2 servers!

ASMT - A new revolutionary ASM system, aka 65c816 ASseMbly Thing
SMWCP - SMW Central Presents a Product- tion long name

frog

http://esolangs.org/wiki/MarioLANG
Nice stuff. I doubt I'll have much use for any of it, but...great job anyway. That's a nice mix of ASM you have.
Pages: « 1 »
Forum Index - Sunken Ghost Ship - C3 Museum - Spring 2010 - Chdata's Creative Coding - 7 Patches, 15 Sprites

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