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A Super Mario Thing - Release + Resources Pack
Forum Index - Sunken Ghost Ship - C3 Museum - Spring 2010 - A Super Mario Thing - Release + Resources Pack
Pages: « 1 2 3 4 5 6 7 8 »
Those are my question block GFX, right? Nice to see I could contribute to this hack in some way.

Out of curiosity, who animated them? I only made that one frame if I recall correctly.

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Originally posted by 1UPdudes
Looks like a funky hack.
I would play it but I aint into puzzlish hacks.


It's not a puzzlish hack. It may have puzzle levels, but it's not centered around them.

Also, I'm in the credits. #w{=3} It says SpikyRat, but I go as that almost everywhere other then here.

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Good fucking bye.
Originally posted by WhiteYoshiEgg
Those are my question block GFX, right? Nice to see I could contribute to this hack in some way.

Out of curiosity, who animated them? I only made that one frame if I recall correctly.

That was me. We were missing some good ? GFX, and I really liked those.
Ah, cool. Good job. ;)

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A nice hack, indeed, but I found a weird bug: I applied the IPS file to an unmodifed SMW ROM and when I become Star Demo(Afraid of the Unseen level), the original SMW Star music plays, not the new one.

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You can download my VLDC12 entry Here - final update
It's not a bug. It's a feature!

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I own a community of TF2 servers!

ASMT - A new revolutionary ASM system, aka 65c816 ASseMbly Thing
SMWCP - SMW Central Presents a Product- tion long name

frog

http://esolangs.org/wiki/MarioLANG
Originally posted by Ripperon-X
A nice hack, indeed, but I found a weird bug: I applied the IPS file to an unmodifed SMW ROM and when I become Star Demo(Afraid of the Unseen level), the original SMW Star music plays, not the new one.

If a level isn't using custom level music, custom misc. music won't be applied, either.
Working on stuff again...slowly...
Huh, I've been playing it, but since I'm so use to watching raocow play this it makes it... kinda boring. Either way, the hack turned out great, and I look forward to playing A2MT.

And kinda offtopic... but can I use Demo's graphics for a boss in ASMWCP? This is maybe the third time I'm asking this, and I would not like to go over to the talkhaus just to ask one question. I'm already assuming it's okay since raocow and yoshicookiezeus are in the collab as well...

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Originally posted by The Hidden Missingno
And kinda offtopic... but can I use Demo's graphics for a boss in ASMWCP? This is maybe the third time I'm asking this, and I would not like to go over to the talkhaus just to ask one question. I'm already assuming it's okay since raocow and yoshicookiezeus are in the collab as well...

Since Terry von Feleday is the creator of the Demo graphics, you'd have to ask him. And besides, didn't S.N.N. say something about how all of the ASMWCP bosses should be from the Mario universe?

Also, featured already? That was fast...

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My YouTube channel
Get the official ASMT resource pack here!

ASMT! I've been waiting for this hack, and now it's here! I'm definitely playing this! #w{:>}
Layout by Mirann <3
I've been waiting for this game so long now, and it's finally here!
Being a very small part of this was really great and such, but playing it would be totally awesome!

(remember the physics place in the final castle? that was my creation)

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aran - Graces of Heaven
I just found a boost machine in the first level of world 4. Time to be an idiot with the boosters!

... Did raocow ever find that? I don't remember it...

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Good fucking bye.
No he hasn't.
Awesome, finally we get to play the hack. After seeing raocow's let's play of the hack, I have so badly wanted to play it. I will be enjoying this.

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AnimeList | MangaList
C3 Stop #2

(Marx isn't here)

Played the first world. Really fun!
This is worth the whole C3.
However, the game won't be so mega-cool, if we know all solutions.
I think.

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Your layout has been removed.
ASMT 100% Save SRAM, Random ZST, and Cheat Codes File.

With the cheat code file, $7C is my disable death patch activator, and the other code (0D9C iirc. It says FF by it.) will make all areas in the final level automatically beaten.

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I own a community of TF2 servers!

ASMT - A new revolutionary ASM system, aka 65c816 ASseMbly Thing
SMWCP - SMW Central Presents a Product- tion long name

frog

http://esolangs.org/wiki/MarioLANG
The effort and time put into this hack from the folks over at the Talkhaus is rather amazing. I expected the hack to flop when I first heard of it coming into existence, but everyone really poured their heart and soul into making it a pretty damn nice creation. Having watched all of it already, I'll probably hold off on playing it for a while, but when the time comes that I actually forget most of what went on in the hack, I'm sure it will be a lovely experience for me.

Well done everyone.
It's definately been a wild ride, but I had so much fun working on this thing. After such a long time it's finally released, so I hope everyone enjoys the game!

have fun.

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Originally posted by GoldenSonic15
I just found a boost machine in the first level of world 4. Time to be an idiot with the boosters!

... Did raocow ever find that? I don't remember it...


No, and I'm stupid for putting it down there where he could easily miss it. There's two other secrets in that level he didn't find by the way, but they aren't nearly as cool.
Pages: « 1 2 3 4 5 6 7 8 »
Forum Index - Sunken Ghost Ship - C3 Museum - Spring 2010 - A Super Mario Thing - Release + Resources Pack

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