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A Super Mario Thing - Release + Resources Pack
Forum Index - Sunken Ghost Ship - C3 Museum - Spring 2010 - A Super Mario Thing - Release + Resources Pack
Pages: « 1 2 3 4 5 6 7 8 »
Originally posted by MrDeePay
Well I expect the difficulty to be more on the side of being an inclining scribble seeing that many of the level designers got their start in SMW hacking through ASMT and the LP pretty much showed it.

The only things that gave a bad impression on me were the VIP* copy levels, parts of World 6 and Trial of Chaos, but other than that, it's servicable for me. Regardless, I'm gonna be in the same boat as SNN and hold off on playing it until sometime down the line during a slower period. If a sequel is more planned, I'd like to join it myself, but we'll cross that bridge once/if it gets there.

Right now, we are just trying to create new ideas for the plot of A2MT.
no offense imamelia, but it just sounds like you really, REALLY suck at playing smw..... If you want to see what other things this game has, watch Raocow's LP.

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Originally posted by imamelia
What ASM does this hack have besides custom bosses and HDMA? Maybe some interesting LevelASM gimmicks?

Yes, there are some levels that make use of LevelASM; the most interesting ones are probably the first level of world 4 and the fifth level of the final world. There's also the Megaman-styled teleporter room at the end of the last level (highlight to read), and as for more global stuff, there's the death counter and the patch that makes the P-Switch make a ticking noise instead of changing the music.

Oh, and I have to admit that I don't really see how the first level is much harder than Yoshi's Island 1.

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My YouTube channel
Get the official ASMT resource pack here!

You didn't mention that game-over thingy. #w{=3}

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Good fucking bye.
Originally posted by GoldenSonic15
You didn't mention that game-over thingy. #w{=3}

Because that wasn't even made by us.

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My YouTube channel
Get the official ASMT resource pack here!

Originally posted by yoshicookiezeus
Originally posted by GoldenSonic15
You didn't mention that game-over thingy. #w{=3}

Because that wasn't even made by us.


Oh. I feel like an idiot. #w{x(}

... I actually would be playing this right now if it weren't for the fact I have to go somewhere soon.

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Good fucking bye.
Awesome beyond words. Except these. And those. And those. And those. And those. etc.

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bacon Pictures, Images and Photos]


Bacon, the God of food.
I'm wondering, are people allowed to LP this?

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Gamertag: Jarimii

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Originally posted by Flandre Scarlet
no offense imamelia, but it just sounds like you really, REALLY suck at playing smw.....


Well, I'm not the best, true, but I've had SMW since I was about 7, it was the first video game I ever beat, and it bothers me to no end that everybody always has to go out of their way to make their hacks difficult.
Originally posted by Jarimii
I'm wondering, are people allowed to LP this?


Well, since it is a public release, I assume, that you are allowed.
Originally posted by Jarimii
I'm wondering, are people allowed to LP this?


yeah, there's not really anything to stop you. The hack is released to the public.
I'm just wondering, will any of the new custom music from this hack be released?
Layout by Mirann <3
Been waiting for this for a long time. Congrats to everyone who participated in making this.
Originally posted by yoshicookiezeus
Oh, and I have to admit that I don't really see how the first level is much harder than Yoshi's Island 1.

I thought my levels were too easy...

Also, the level I made for SMWCP world 6 is much, much harder.

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IRC Quotes (March 20th update!)

/MKICK 4: Flantastic Puns
Originally posted by ZMann
I'm just wondering, will any of the new custom music from this hack be released?

Here you go, good sir.

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Your layout has been removed.
Originally posted by goodandwickeddeity
Originally posted by ZMann
I'm just wondering, will any of the new custom music from this hack be released?

Here you go, good sir.

Ah, thank you. I should really visit the Talkhaus a little more often.

Now, I have to begin playing this awesome hack!
Layout by Mirann <3
I have got an idea for the creators of this hack. Like Vip Mario series why you don't make a mario edition? (is an idea only)
Originally posted by imamelia
*cynical laugh* Of course. How many times do you hear somebody say, "You know what? I think I'm going to make my hack a little on the easy side."? None? Me neither. It's always "HURF DURF SMW WAS TOO EASY SO IM GONNA MAKE THIS HACK SO HARD YOULL NEED PSYCHIATRIC TREATMENT YAY ME".


-belated- <.< -raises hand- >.> I wanted mine easy.... :PSuper Mario World Hacks 101
Originally posted by nnn
I have got an idea for the creators of this hack. Like Vip Mario series why you don't make a mario edition? (is an idea only)


They'd have to completely rewrite the storyline for that to actually make sense. #w{:s}

Woah, now I'm at World 7. I should go back for those exits I missed sometime.

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Good fucking bye.
I'm currently in world 5 now and i have to say that the difficult is very hard, even kaizo with or withouth savestates i cannot pass the levels "After That Shell" and pressure point. I'm starting to think that this hack is more challenging than fun, and i prefer ever fun hacks (with a touch of challenges, but not insanely hard).
Pages: « 1 2 3 4 5 6 7 8 »
Forum Index - Sunken Ghost Ship - C3 Museum - Spring 2010 - A Super Mario Thing - Release + Resources Pack

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