Yes, In addition to the overworld editor I am also adding a editor for the rotating 3D stuff in the title screen back ground
Title Screen 3D BG editing
Here are the addresses for the sprites/ rotating objects
ROM 0x87124-0x872DF -World 1-5
ROM 0x87361-0x87460 -Completed world 6
There are 4 bytes per object
Object format OO XX ZZ YY
OO = Object
XX = X cord
YY = Y cord
ZZ = Z cord
The cords all start from the center and move out from there.
Object list
0x00 = None
0x01 = Big Mountain
0x02 = Medium Mountain
0x03 = Small Mountain
0x04 = Tower with red pointy top
0x05 = Red castle large
0x06 = Volcano
0x07 = Small green mountain
0x08 = Flat raised green pain
0x09 = Small light gray castle
0x0A = Bigger small light gray castle
0x0B = Smaller green mountain
0x0C = Tiny light gray building
0x0D = Yoshi House?
0x0E = Ruble
0x0F = Green Tree
0x10 = Blue/Red fungus?
0x11 = Small brown tree
0x12 = Small green tree
0x13 = Brown tree
0x14 = Light gray ruble
0x15 = Cloud
0x16 = Buildings on cloud
0x17 = TNT Plunger?
0x18 = Grass
0x19 = Fungus?
0x1A = Small gray mountain
0x1B = path dot?
0x1C = White particle -frame 1
0x1D = White particle -frame 1
0x1E = White particle -frame 1
0x1F = White particle -frame 1
0x20 = White particle -frame 1
0x21 = White particle -frame 1
0x22 = White particle -frame 1
0x23 = Seagull -frame 1
0x24 = Seagull -frame 2
0x25 = Seagull -frame 3
0x26 = Seagull -frame 4
0x27 = Seagull -frame 5
0x28 = Seagull -frame 6
0x29 = Seagull -frame 7
0x2A = Seagull -frame 8
0x2B = Yoshi
0x2C = Yoshi
0x2D = Yoshi
0x2E = Yoshi
0x2F = Yoshi
0x30 = Yoshi
0x31 = Yoshi
0x32 = Yoshi
0x33 = Yoshi
0x34 = Yoshi
0x35 = Yoshi
0x36 = Yoshi
0x37 = Yoshi
0x38 = Yoshi
0x39 = Yoshi
0x3A = Yoshi
0x3B = Yoshi
0x3C = Yoshi
0x3D = Yoshi
0x3E = Yoshi
0x3F = Yoshi
0x40 = Yoshi
0x41 = Yoshi
0x42 = Yoshi
0x43 = Yoshi
0x44 = Yoshi
0x45 = Yoshi
0x46 = Yoshi
0x47 = Yoshi
0x48 = Yoshi
0x49 = Yoshi
0x4A = Yoshi
0x4B = Yoshi
0x4C = Yoshi
0x4D = Yoshi
0x4E = Yoshi
0x4F = Yoshi
0x50 = Yoshi
0x51 = Yoshi
0x52 = Yoshi
0x53 = Yoshi
0x54 = Yoshi
0x55 = Yoshi
0x56 = Yoshi
0x57 = Yoshi
0x58 = Yoshi
0x59 = Yoshi
0x5A = Yoshi
0x5B = Vine with white top
0x5C = small vine with white top
0x5D = 2 fungus
0x5E = Large shroom
0x5F = Small shroom
0x60 = Curled plant
0x61 = Pointy rock
0x62 = Small rock
0x63 = Small rock dark 1
0x64 = Small rock dark 2
0x65 = Small house
0x66 = Tall shroom 1
0x67 = Tall shroom 2
0x68 = Tall shroom 3
0x69 = Tall shroom 4
0x6A = Tall shroom 5
0x6B = Blank
0x6C = Dark tree
0x6D = Dark tree small
0x6E = Castle ruble
0x6F = Small ruble
0x70 = Dark building
0x71 = Dark building small
0x72 = Grey Castle
0x73 = Red wide castle
0x74 = Explosion 1 -palette flashes
0x75 = Explosion 2 -palette flashes
0x76 = Explosion 3 -palette flashes
0x77 = Explosion 4
0x78 = Explosion 5
0x79 = Explosion 6
0x7A = Explosion 7
0x7B = Explosion 8
0x7C = Explosion 9
0x7D = Explosion 10
0x7E = Flag 1
0x7F = Flag 2
0x80 = Flag 3
0x81 = Flag 4
0x82 = Flag 5
0x83 = Flag 6
0x84 = Flag 7
0x85 = Flag 8
0x86 = Flag 9
0x87 = Flag 10
0x88 = Flag 11
0x89 = Flag 12
0x8A = Cloud
0x8B = Yoshi -radiating 1
0x8C = Yoshi -radiating 2
0x8D = Yoshi -radiating 3
0x8E = Yoshi -radiating 4
0x8F = Yoshi -radiating 5
0x90-0xFF Garbage
Some objects are hardcoded like the Yoshi, Seagull, Volcano Smoke, Y-Flags, and ruble, but are still easy to edit.
These are the addresses for the ground tilemaps
Light
ROM 0x1F9A00
ROM 0x1F9DFF
Dark
ROM 0x1F9E00
ROM 0x1FA1FF
Edit:
Here are the tile map sets, these can be found in the ALLGFX 0x144E40, using codec 4bpp linear, reversed-order
and in ram at 0x7E8BBE, using codec 8bpp linear.
Light
Dark
I took the time to put the maps together
Light
Dark
As for the overworld map editor
Right now it supports:
BG 1 Editing
BG 2 Editing
BG 3 Editing
Yoshi position Editing
Hacks:
Fix green Yoshi offset bug
World limitation hack -support for easy 1-5 world setup
Change event triggers like the darkword and others
Can edit the Mini-Game code button sequence
Not done yet:
Yoshi walk paths.
Assign different palette indexes to Yoshis
Add icons to blank buttons
Add preview to world selector
Make GUI better looking
And others as I think of them.

Working on
Super Mario World 2 - Yoshis Island Boss Rush
Other projects on hold.