Banner
Views: 837,781,938
Time:
28 users online:  Anorakun, bsolt, Dark Mario Bros, Darolac, Epic_stuff, everything_is_worth_a_try, FelMay, Gabriel12102673, GangsterJerby, K3fka, KiloMinimo, Lucayorlando, Luigiman941, MarioriaM, Matheus2653, Mediocre Espurr,  Meirdent, nathew, Neeberz, NoMoreStars, Nowieso, RollingRigatonis, Sheeplover1011, SubconsciousEye, Superdjsteve54, TheMorganah, Yoshimaster96, Zerio - Guests: 105 - Bots: 64 Users: 45,804 (3,389 active)
Latest: hksumo
Summer C3 2020 Content Spotlight
bebn legg's "7+7+7+7" Ports!
Not logged in.
blue famingo
Forum Index - SMW Hacking - Works in Progress - blue famingo
Pages: « 1 2 3 4 5 6 7 8 »
well, im no good at ASM so is there a sprite that does this already?

--------------------
hey do those birds move.. or are they stationary pieces of map16?

Cluster sprite birds would be cool ^^
Originally posted by iRhyiku
hey do those birds move.. or are they stationary pieces of map16?

Cluster sprite birds would be cool ^^

im looking into making them move maybe a sprite or cluster idk im not any good with asm. but for the time being the are stationary =(

--------------------
I thought this hack was vanilla(?)

--------------------
Your layout has been removed.
Originally posted by Spud Alpha
I thought this hack was vanilla(?)

and what part is not vanilla? i have no custom sprites in yet but will have some. the birds are from yoshi's house

--------------------
Originally posted by two_headed_yoshi

and what part is not vanilla? i have no custom sprites in yet but will have some. the birds are from yoshi's house

Well what I'm saying is that when you DO insert the sprites it won't be vanilla. That makes perfect sense.

Also, which sprite is the giant birds?

--------------------
Your layout has been removed.
the giant birds are not any sprite just a animated map 16 tile same with the small birds.

--------------------
Originally posted by two_headed_yoshi
the giant birds are not any sprite just a animated map 16 tile same with the small birds.

Oh, I see. That still counts as changing graphics, resizing the birds.
Also, as I stated before, custom sprites aren't vanilla.

--------------------
Your layout has been removed.
Originally posted by Spud Alpha
Originally posted by two_headed_yoshi
the giant birds are not any sprite just a animated map 16 tile same with the small birds.

Oh, I see. That still counts as changing graphics, resizing the birds.
Also, as I stated before, custom sprites aren't vanilla.

then the hack will be vanilla gfx (i just removed the bigger girds there flight pattern looks cut off.

--------------------
Just so you know, there is a Yoshi's House birds disassembly in the sprites section. You may find it useful. Maybe you can make them 32x32 and change the graphics routine to get that effect :P

--------------------
There was a signature here.


It's gone now.
Neat little birds you have there. I never thought to use sprite GFX like that. But, I haven't really been makin' levels for a while.
Anyway, here are the screenshots of my suggestion.

Original Image
Lightened Dirt Image
Darkened Dirt Image

--------------------
Hello there, here is my new blog. I will usually update it every day.
My Pokemon:

Party Image cause I feel lazy.
Look good!

I love the ghosts in the forest!

--------------------






Originally posted by Marisa
Neat little birds you have there. I never thought to use sprite GFX like that. But, I haven't really been makin' levels for a while.
Anyway, here are the screenshots of my suggestion.

Original Image
Lightened Dirt Image
Darkened Dirt Image


hm.. they both look really nice udated pic of ghost land town thing.
old pic
new pic
but I like your Darker palette much more then mine so its alright if i use it? and exposed to real, ultimate POWER!!!

--------------------
This hack is beautiful. It looks amazingly well done. The dirt palette in images 2 and 4 should be made lighter, and the dirt in images 8, 9 and 11 should have a little less RGB red (read: darker and dirtier).

Besides that, I have two qualms: the trees in images 2, 3 and 4 look off, and the ghost level looks much too condensed. Possibly space the land out a little and lift the trees higher.

Either way, looks great. I hope the level design/playability is just as good.
we are all 😎 but some are more 😎 than others
finally a lighter snow palette



--------------------
it had to happen i finally started an over world for this hack. this mean i should continue it.



and can anybody tell me if and where the is any cut off?

--------------------
Originally posted by two_headed_yoshi
but I like your Darker palette much more then mine so its alright if i use it?

Go ahead. I don't mind.

Originally posted by two_headed_yoshi
and can anybody tell me if and where the is any cut off?

Here you go.

Red - Odd Perspective
Yellow - Cutoff

There is probably more but I didn't really feel like circling anymore.

--------------------
Hello there, here is my new blog. I will usually update it every day.
My Pokemon:

Party Image cause I feel lazy.
thanks Marisa does this look better?


also an update i changed the player colors

small Mario


small Luigi


big Mario


big Luigi


fire Mario


fire Luigi


--------------------
Looks excellent in any way. The level design *seems* cool, graphical combinations are greatly used, and all these pallettes add another nice touch to it. Touhgt I'm not a fan of dirt munchers and flying Y'sH birds, I can still say you have very good work there.
Originally posted by two_headed_yoshi
fixed now.



Isn't this your A2MT level? Forest Frenzy?

--------------------
Pages: « 1 2 3 4 5 6 7 8 »
Forum Index - SMW Hacking - Works in Progress - blue famingo

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy