Welcome to my thread dudes and dudettes! I'm here to present my latest creation within Super Mario World-modification technology to you, A Block's Life!
First of all I'll present this guy
Now you are probably thinking "Thats not a guy, its a regular block", The answer to that is no. This is the actual player you can controll, ain't that something!... This block guy has no spesific name, call him whatever you want and he'll for sure be very happy. Ok, enough non-sense.
The BG story is quite simple and it goes something like this:
Once upon a time there was a tiny block who struggled to be like his brother and sister blocks. Every single day he watched them collecting huge amounts of coins to keep in their bellys (you see blocks loves the taste of pure gold). The little fella wanted so bad to join them but he couldn't, or in other words, he couldn't reach most of the coins. The hight of his jumps wasn't at the level as theirs. One day he got real tired and annoyed, so he started a journey searching for coins close to the ground all alone. Miles after miles he traveled, few coins he found, but courage he got, he continued...
Hehe, and I said " enough non-sense" earlier, should wrote it here tbh! I don't focus much on the story in this prosject, I just want it to be enjoyable eyecandy.
The title "A block's life" is inspired by the old Pixar movie "A bug's life". The style of the hack is inspired by SMW2 Yoshis Island. I've drawn most of the graphics myslef, but I've still used some strawberry stuff. The music is only from Yoshis Island (Special tnx to Jimmy for amazing ports). I've changed the physics of jumping (shorter jumps) and big/super mario (has 16x16 interaction field now). I've also removed the whole status bar, that means you can't store powerups and the track of lives, time, coins, yoshicoins and bonus stars are all gone.
oh, now comes the part of the thread you all likes most, the show off part!
1) The overworld map is more like an option menu now, it still need
some more decoration. The cursor (mario) is foating up at down.
2) A picture of the first level which I actually posted a while ago in
the S&V thread. Tnx alot for the positive feedback I got!
3) Water area. All the bubbles you see is a graphic change of the
ghost celling. I got the idea from Raocow actually.
Thats about all I want to tell and show for now, I'll post a video of the first level very soon. Otherwise, I hope you liked what you just read and saw. I'll try my best to keep you updated on this prosject.
True opinions and are "most wanted" at this point!