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VWF Dialogues Patch v1.32

Patch

Well, you did a pretty good moderation job and pointed out way more stuff than I had expected, so that definitely helped making those improvements. #smw{:TUP:}

ExE Boss and randomdude999 were also quite fast at going through all the feedback and fixing or adding stuff, so shoutout to them.
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
So in case anyone missed Summer C3 2023, a new version of VWF Dialogues Patch has been released!

For now, you can download it from my file bin only. It will be submitted to the Patches section once Asar 1.90 has been released and approved, which you need to apply the patch. Use this Asar 1.90 nightly build in the meantime.
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
If you are planning to use the Retry and VWF patches in your SA-1 hack, look at retry_table.asm and find !max_custom_midway_num. Next, set !vwf_var_ram_sa1 in vwfconfig.cfg to $40C0CD + (4 * !max_custom_midway_num), and you should be good to go! If you want to change !max_custom_midway_num later on, you'll have to change !vwf_var_ram_sa1 too. You'll also need to change that value for every sprite and block using the VWF patch.

I have tried it, and so far, there seems to be no problems.

Patch