Alright, about time for an update on this hack. I'm still hard at work on this hack, and am currently working on World 5. I decided not to release a 4-world demo as I've said, since the hack will only be 5 worlds. Now, before you go all hoopla, it's only 5 worlds for a reason. I've implemented "Secret" levels into each world, similar to those found in SMA3, only instead of unlocking them when beating the game, you unlock them alongside the Extra levels when scoring 100 on all levels in a world. In order to make room for these Secret levels, I had to cut out the 6th world. Now, you may ask, why not just keep everything as is and just have 6 worlds? Well, pretty much for the sake of doing something different and innovative for a change. Plus, implementing the Secret levels only takes the total level count down to 50 as opposed to 54 in the original. Besides, I feel that I've made plenty of nice adjustments to make it feel like an appropriate 5-world hack
Okay, there is now a slightly modified story in this hack...
STORY: Oh no! On his way to delivery Baby Mario and Baby Luigi to their parents, Kamek kidnapped Baby Luigi from the stork! During this uproar, Baby Mario fell to Yoshi's Island, where the Yoshis decided to work together to reunite the brothers. The Yoshis decided to take turns hauling Baby Mario around, until meeting up with the Chosen One. With his immense power, the Yoshis knew the Chosen One would be able to defeat Kamek and reunite the brothers once in for all. Will the Chosen One actually be able to beat Kamek and Bowser? And just who is this mysterious Chosen One?
Now onto some new screens...
Extra 4: Pit Of 50 Trials
5-2: Fish With Big Appetites
The rest of the final world is being kept under wraps though
Now, onto the new title screen and map screen. Big thanks to Mattrizzle for the new graphics in these screens, except for the Secret level icons, which S.N.N. did for me.
No major changes here, but it has some nice tweaks, such as the "SMW2+2" title, the Copyright 2008 Golden Yoshi, and if you look closely, I edited out one of the castles, to keep it consistent with the five-world theme.
As you can see here, new map screen icons. Also, notice how the world tabs are now larger, to make up for the missing 6th world.
Whew, well, sorry if this was all a bit overwhelming, but I realized I hadn't updated here in a while, and was about time for a nice generous update.
Oh, and if any would like...
Plus, here is a video of one of my older level's in action, for anyone who may have not played it before.
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Thanks for everyone's help and support so far