I am wondering how to see Map16Page.bin and Map16PageG.bin in some of the files in the Graphics menu. I would really like to accompany my custom blocks with custom graphics. I am making a practice hack to see what all knowledge I have under my belt.
I see. I learned how from you and a tutorial. It helped me. But I was hoping to use exGFX along with the original ground, etc. It seems I can't. I'll have to work around that I guess. Thanks for the help. :3
You could try and use more than one FG slot in Super GFX Bypass (Red Poison Mushroom), but due to SMW's limitations, you won't be able to use certain other stuff in that level, plus you'd have to custom-assemble the graphics yourself in Map16, which is very, very painfull.
I Dont Think Its Posible The Map16 Files Arnt Stored In The Rom There For Temp Use Only To Get Them Back Re-Download Them
What? Once you insert the Map16 file into the ROM, its there. The only way to remove it is by manually blanking the tiles. Professional frame-by-frame time wizard. YouTube - Twitter - SMW Glitch List - SMW Randomizer