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Garbled Hurt Animation
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Every so often, I bump into an obstacle underwater and this happens:



Luigi explodes into a mess of garbled graphics before turning back to small Luigi.

It only happens under the following conditions:

1. I'm holding Down underwater while carrying a sprite and I hit a muncher or spike

2. Rarely underwater when I hit a muncher or spike at an angle

Can anyone help me? I know this is a wierd question, but it is a minor nuisance that is quite noticeable, and I don't know how to fix it!

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Edit: My postcount went up by 1!
Yea, that was a bug in the original Super Mario World. i still have no idea why it does that, it's just a bug/glitch
I change my layout every 4-5 months
Have you incerted any patchs?The Game
You just lost.
Huh? Oh yeah, quite a few, and here they are:

Disable Bonus Stars
Fade Fix
No Sprite Tile Limits
Straight Yoshi Fireball
Wall Jump Glitch Fix
CPU Usage Meter
One File, One Player

However, I have to go with Ramp202, it makes sense. Munchers and spikes never were underwater in the original anyway! I guess I can let this bug slip, it's nothing too bad.

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Edit: My postcount went up by 1!
I'm still wondering if there's a way to fix it though :IThe Game
You just lost.
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