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Adventure Land: Darkness Rising - Update (May 22nd) : Bubble Canyon 2.0

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to match the boss theme, re-doing the castle.
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Nice idea, I don't think I've ever seen a "computer-world" level before. The BG is a nice touch; how did you get it to scroll like that?

Regarding the boss: it looks a little hard to hit right now, with the platform directly above it. Maybe change it to be two smaller platforms on either side of it with a gap in the middle?

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So yeah, I'm not really going to be posting for a while. Not that anyone cares.
It's a custom sprite I made. I'm thinking about releasing it at c3 if people want me to.

@below He actually waves up and down, If you time ti right it's a piece of cake.
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Right, I got that, and that's pretty awesome, but what I mean is: it seems like it's too easy to overshoot the boss and end up on the platform that's about one tile above it.

EDIT: @above: Oh, okay. I couldn't really tell in the video.

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So yeah, I'm not really going to be posting for a while. Not that anyone cares.
000001110001001001000001000001001010000000101010110000000100101000000...uh, what? Huh? Oh, sorry, I was too busy staring at the awesome scrolling binary.

Anyway, in all seriousness, that level is extremely awesome so far, I love it to death. It's probably just my love for computers that make me enjoy the look of that level.

Can't wait to see the finished product. #w{=3}
Looks amazing! Although the second fase of the boss looks a tad repetitive, perhaps make that shorter. But: WOW!
Of course you should fight fire with fire, you should fight everything with fire.

Oooh look at my userbar!


Sadistic Designer - testing Pit without tools.
Dont forget to put in an epilepsy warning :P
1.6 days untill C3! hope to see a demo soon!
Aweosme level so far! The overall atmosphere is great! The boss gimmick is also quite complementing. #w{:>}
Woah....
Feels so "matrix" like.
Very awesome level ideas your getting, custom bosses only sweeten the deal. :D
... You just had to choose such a damn catchy song for the boss, didn't you? :P

That. Level. Is. Freaking. Awesome.
Good fucking bye.
Good news all! It looks like I will be getting a world 1 demo out at C3 after all!

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The shortness of the castle is there to make up for the hard-ish ness of longitivity of the boss. Also because staring at taht BG too long might just cause some problems...

Incase you can't tell from the video, the little crystals glow.
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I'm not sure what is so awesome about homebrew binary, but I'll take your word for it.

Commendable boss there! Did you code the second part yourself? (as I understand that the first part is the Ultimate N00b Boss)
What the hell is Pop Tart Cat?
You can make really good- make that AWESOME bosses.
Loved it, loved it, loved it. I would comment on the shortness, but you've already explained the meaning for that, although I still wish it could have been longer, but oh well, that's not that big of a deal.

I would also suggest making a goal sphere appear after you beat the boss (like someone mentioned), just so the player doesn't Kaizo-die.

Overall, it's an amazingly-good-looking level. Hope to see more amazing ideas from you in the future! #w{=D}
I just noticed now: why are there so many 0's in the background and so few 1's? :P

Naw, there's no real need to nitpick. Looks amazing!
Of course you should fight fire with fire, you should fight everything with fire.

Oooh look at my userbar!


Sadistic Designer - testing Pit without tools.
Originally posted by flareblade26
Good news all! It looks like I will be getting a world 1 demo out at C3 after all!


HELL YEAH

Can't wait to play. #w{=9}
Good fucking bye.
Ooh, I really like the FG/BG. I hope you include those graphics in future levels!
BETA TESTERS, GOOOOOO!!!!!!!!!!!!!

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The final level completed for the demo #w{=3}

Still looking for some beat testers too.
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Awesome work, flareblade! Definitly looking forward to playing this! (You probably already know, but you may want to take off a couple hundred seconds off the timer or so.)
Mario's Greatest Adventure! <- My hack thread, where I make magic.
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