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Adventure Land: Darkness Rising - Update (May 22nd) : Bubble Canyon 2.0

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Originally posted by Kobayashi Mario
I don't like either of them. The first one is too dark and contrast-y, and the second one is bland and soft, obscuring detail.

I agree, but I don't see anything wrong with the second image. To me it looks fine. It blends smoothly and is similar in palettes to the BG.
Alright, so I tried to shoot for something inbetween, but with the pallette make-up of the first one, that was kinda hard to do. So here is the result of my fruitions.



(Incase you haven't figured it out yet, the BG sways back and forth)
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Why not use smooth gradiant transitions with the alt+rightclick? (might be ctrl+rightclick I don't remember right off the top of my head)
thats what the second screenshot was in the first round of these...
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Ah well when I said a mix of the 2 in the post up there somewhere I meant color wise not combining the 2 together.
Well, heres how I had it set up.

Pallette 2 Is just a straight gradient, from that yellow to the dark grey.

Pallette 1 iss a 3 color gradient, the other 2 are the same as colors 2 and 3.

So, technically they're the same color.
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Maybe make the grey a bit lighter and give it an orange tint
Whatcha guys think of this vanilla BG?



If I could just learn how to use paralx scrolling, I could get this to be SO epic, its unbelieveable. (Seriously, 2 layers of clouds, 1 is not pictued since it looks bad without moving spereatly from the white ones) then the first pillars moving at different rates too... *SNIFF* combine that with the fact that theres some HDMA... I believe I truly have created a masterpiece of BGS...

But then I'd be getting to egotistical.
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I could do it for you, but it requires levelASM, no matter what. Which you just can't seem to manage.
What the hell is Pop Tart Cat?
DONT REMIND ME #w{x(}

Also WHOO! less then 2 minutes and already a change to the bg...


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Nice BG you got there. The shadows do help a little to make it seem less "flat". Which FG palette have you decided on, if any yet?

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So yeah, I'm not really going to be posting for a while. Not that anyone cares.
I would give the pillars a better palette scheme, and maybe give the background a gradient, as one wall of color isn't interesting at all. Besides that I don't see anything wrong with it, excluding that really long cloud in the SW corner that can apparently bend space-time by enabling and disabling it's layer priority at the same time. #w{=P} (A.K.A: Goes in front of and behind two pillars.)
@LinksPetYoshi: I'm pretty sure the yellow pillars are on the frontmost layer, and the clouds are both in front of and behind the grey pillars.

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So yeah, I'm not really going to be posting for a while. Not that anyone cares.
@ LinksPetYoshi



There's a real HDMA generator in the level. (courtesy of mszgedy, hes the best person with pancreatic cancer I've never met, heck, any kindve cancer, seriously he rocks)
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Whoa, that looks awesome!
Yeah, looks really fantastic :D
You can use HDMA effects with generators, too. Which includes parralax scrolling. (?) You probably knew that already though, right? :O

Anyways, it looks really good. #w{=D}

Err, thanks. And there will be more, too. If he could just figure out how to use levelASM. I drilled him on all of the trivialities, and afterwards tried troubleshooting realtime, but his levelASM consistently fails. Can anyone help him? I am at a loss for advice.
What the hell is Pop Tart Cat?
Thanks :(



Like, Double poll here!

What should this lil' species be called 'ere?

Should I make a different one depending on the world theme?

If not, Sunglasses, No Sunglasses, or a 2 and 2. (Theres one in each switch palace, plus the special world levels)

Do you not like them? Are they too much of a reference to the Powercats of the TSRP series?
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Raboon. I favor the one with no glasses.
What the hell is Pop Tart Cat?
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