Well, the big reveal is finally here. For those of you who don't know, I'm creating a prequel to Mario's Epic Adventure. You play as Yoshi. Now let me tell you. What I'm about to show you is the combined effort of custom music, 12 ExGFX files, LOADS of palette editing, a bunch of hex edits, and 25 FUCKING ExANIMATION SLOTS. Yes. 25. I'm DEAD SERIOUS.
Anyways, tl;dr aside, let's show you all of that combined effort. This is what I've been working on non-stop for 3 days:
TURN ON ANNOTATIONS! Video
Originally posted by the video description
This is what I've been working on for the past 3 days. This took me forever.
Anyways, one of the major differences here is there's no Baby Mario! Why not? Well, I'm not telling you, that's why. No spoilers, sorry. Also, there will only be 24 levels in this hack. And that's because I want it to have 6 worlds like Yoshi's Island, and 4 levels to each world like SMB1. But don't worry. The levels will be a lot longer than MEA.
Anyways, tell me what you think. This took me forever.
Yeah. It just goes to show you that if you put hours and hours on something that would take 5 minutes to make on more powerful consoles, your hack can be really good. But to be honest, I'm dissatisfied. I wish it could be better. The ExAnimation, anyways. Anyways, let me show you what the guys on #serioushax said.
<Hobz> your smw2 exanimation for the yoshi?
<MarioE> I guessed the name
<MarioE> from the screenshot you posted
<Hobz> molten that looks weird where are his legs and he isnt moving
<TLMB|Ripping> MS, nice job on the ExAnimated Yoshi
<Jimmy52905> I coded my Yoshi player from scratch
<Jimmy52905> : P
<Hobz> I thought wye made it
I agree with Hobz from his first comment. But the thing is, it can't be better. Because I already used up the whole ExGFX file so I can't fit anything else in it without it being too large, and I already used up all of the Super GFX bypass slots, so it literally can't get ANY better. That's why I gave the grass layer priority. It's so you couldn't see he had no feet.
Edit: That screenshot MarioE was talking about is this. I needed help figuring out why it was happening, and for some reason, MarioEdit posted the pic in his file bin...
(Also, that submap is still a W.I.P.)
Old TV shows that I'm not old enough to know what they are aside, your hack looks amazing. Given, I'm a noob to SMW Romhacks, so that's not saying much. Anyway, what happens when you get hit? HP bar? Shrink? Knockback?
Now that looks awesome.
The Yoshi exanimation may not fit with the FG, but it still looks cool and seeing a yoshi-only hack is pretty cool too (Jimmy, your yoshi is ugly because it's standing like a human).
But yeah, you could make the grass in the cutscene move, that would look much better.
And that grassy FG in the level in the video looks cool and yet it is simple. The clouds could look a bit better though, why not draw some yourself?
You just earned 100 respect points with this.
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Wow. A lot of people seem to like custom GFX instead, but whatever. I guess I'll do that. I'll be closing the poll on Friday, though.
Also, Midna. I don't know why the HELP thing does that.
One last thing. If you want to ask me questions about this hack, join #moltensnow on the IRC. (Server is irc.caffie.net)
I'll be on there most of the time. On Monday through Friday, I'll be on starting at around 2:30. That of course depends on how fast the school bus gets me home.
Exanimation seems to get a tad screwy on the title screen and intro for some reason.
Anyways, I REALLY think you should do some hex-editing,asm, ect. ect. To make yoshi have his spikes on the back of his head. You could use the mario tiles in GFX 00 for them. OR, you could use Ladida's 32x32 player GFX, it would look a-lot nicer that way.
However, if you did use the patch, you would also have to do some asm to give yoshi his tongue.
Then again, I really shouldn't be saying this, as I have no idea how to do any of that.
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Wow... Moltensnow I'm VERY impressed. It took me 2 years to master half of what those cutscenes were (mostly because I was lazy). I also love the YI style overworld. I see a huge featured hack star coming your way. I better make Moltensnow peak of Mario ZX truly epic now to suite you (since I'm using your name). And the folks at the IRC laughed at me for saying your a legend. I laugh at them now!
It's probably just me, but there's no way that one cutscene took 25 ExAnimations, I just simply can't believe that. Would you mind posting a picture of all of your ExAnimations, just so I can find out whether or not you were exaggerating. I'm sorry, but I just can't believe that that cutscene has 25 animations without proof.
Besides that everything looks great! However, I would make the grass and clouds move with Yoshi, it will just look more realistic... Also, the Title Screen could have a better gradient, as I kind of sears my eyes a tad too much, but that might just be me...
On the topic of graphics, may I suggest editing Yoshi's GFX when he has a power-up. For example, Cape-Yoshi could be a Yoshi with wings, like his Final Smash in SSBB. The Fire-Yoshi could be a red Yoshi with fire all around him. As for Big-Yoshi, well... he can stay the same. Also, isn't the 3D Yoshi just a ripped Yoshi from YoshiArt.com, you know, the SM64 Yoshi, the one that commits suicide by jumping into a mountain.
Overall everything is coming along quite smoothly, but most of your stuff could use some finishing touches, or else it may look sloppy, and or done lazily. Which is a trend I've been noticing with most of your work...
Anyway, good luck with whatever you're doing next!