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Tip: By pressing Shift while placing event tiles, they will be made "silent" and will not appear until a map transition happens. Always use silent event tiles to draw paths in other maps (i.e. a Vanilla Dome event while the player is on the main map), or glitchy tiles may appear.
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$01F87C & $01F88C
Forum Index - Valley of Bowser - Moderation Questions - ROM Map - $01F87C & $01F88C
Pages: « 1 » Link
PC: x0FA7C
SNES: $01:F87C
Size: 2 bytes
Category: Physics
Description: Horiz. speed of eeries going left.

PC: x0FA8C
SNES: $01:F88C
Size: 2 bytes
Category: Physics
Description: Horiz. speed of eeries going right.

Submitted by: Rocket Sparkster

Reason of removal:
Not only were these addresses already submitted, they have the wrong addresses (not $01F87C and $01F88C, but $01F88C and $10F88E) and the wrong descriptions (not horizontal left and right, but horizontal AND vertical left and right).

Therefore, removed.

--------------------
--------> Don't follow "Find Roy's Dignity", my hack. Because it's pretty outdated. <--------
Pages: « 1 » Link
Forum Index - Valley of Bowser - Moderation Questions - ROM Map - $01F87C & $01F88C

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