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Yet Another Mario World 1 & 2
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Yet Another Mario World 1 & 2
Pages: « 1 2 »
Yet Another Mario World (Version X)


Length: 96 exits
Difficulty: High

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You say you want a preview? Sure!

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Now then...


Gimmickaizo/Yet Another Mario World 2 (Version 1.75)


Length: 20 levels
Difficulty: Very High

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Videos

Another preview, you ask? Well sure!

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/GEchCjmmY-c?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/GEchCjmmY-c?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
Okay.

This is not cool.

Blatant Kaizo Mario World Level 1 rip-off.

This needs to be fixed because the goal is cut-off at the bottom.

Cut-off clouds/fences

I hope you're aware that when you're on a rope and you collide with something, the game glitches and you stick to the rope.

What?

Don't Do This Overdone Bullshit Ever Again

(Each word is a link)

This, however, made me laugh... for some reason.



The hack looks decent, but it could use some touching up.

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Warning: Opinions expressed by Lexie or others in this post do not necessarily reflect the views, opinions, or position of Lexie himself on the matter(s) being discussed therein.


Yoshi's Island Disassembly C3 Thread
SPASM - LevelASM for Yoshi's Island!
Yoshi's Island Disassembly Data Dump Wiki
Originally posted by DJSecret
Okay.

This is not cool.

Blatant Kaizo Mario World Level 1 rip-off.

This needs to be fixed because the goal is cut-off at the bottom.

Cut-off clouds/fences

I hope you're aware that when you're on a rope and you collide with something, the game glitches and you stick to the rope.

What?

Don't Do This Overdone Bullshit Ever Again

(Each word is a link)

This, however, made me laugh... for some reason.



The hack looks decent, but it could use some touching up.


1. If you've actually played the hack you'd know that's just there as a little joke - you know, to mess with the player a bit. The rest of the stage is totally different(I swear)

2. Yeah, I'll fix that. It's not like this is a complete version or anything.

3. I'll fix this too.

4. ...not when every block is an instant kill. (Funny thing is, there's a whole other level in the hack devoted to that glitch)

5. I don't really know, myself... ^_^;

6. #w{:<} I thought it was funny to have a completely non-kaizo stage to finish up such a tough hack...But to each their own, I guess. #w{=3}

7.:)
The SMB-esque designing is something that SMWCentral as a whole doesn't like. It's simply unoriginal.

I might comment on more stuff as I go through the game (don't quote me on that), but that won't be until tomorrow.

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Warning: Opinions expressed by Lexie or others in this post do not necessarily reflect the views, opinions, or position of Lexie himself on the matter(s) being discussed therein.


Yoshi's Island Disassembly C3 Thread
SPASM - LevelASM for Yoshi's Island!
Yoshi's Island Disassembly Data Dump Wiki
... You might have wanted to put out a warning that if you do nothing in Gimmickaizo's intro, the levels you get sent to aren't even Kaizo.

Also, YAMW1 is ridiculously long for a Kaizo hack. #w{:s}

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Good fucking bye.


Originally posted by GoldenSonic15
Also, YAMW1 is ridiculously long for a Kaizo hack. #w{:s}

Who says Kaizo hacks need a limit on length? There was one hack I played that was a full 8 worlds long.

Professional frame-by-frame time wizard. YouTube - Twitter - SMW Glitch List - SMW Randomizer
Long Kaizo hacks are more cool because you can introduce a story or use some tghings more prorpelly like the switch palaces, or custom powerups.

I better love a long Kaizo than a short Kaizo.


Is this even possible? I can make the double jump through the skull blocks above but can't proceed any further.
Originally posted by MarioFan22
[pic]

Is this even possible? I can make the double jump through the skull blocks above but can't proceed any further.



Fixed. Sorry about that.
EDIT: New download link below.
Thanks. Also, great new palette! #w{=D}
Is it just me, or is the jumping mechanics (gravity) in YAMW1 really... screwy?

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Warning: Opinions expressed by Lexie or others in this post do not necessarily reflect the views, opinions, or position of Lexie himself on the matter(s) being discussed therein.


Yoshi's Island Disassembly C3 Thread
SPASM - LevelASM for Yoshi's Island!
Yoshi's Island Disassembly Data Dump Wiki
You had that feeling too? I think it's not so much the jumping but rather the gravity, but it gives a really odd playing experience...

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Of course you should fight fire with fire, you should fight everything with fire.

Oooh look at my userbar!


Sadistic Designer - testing Pit without tools.
Yeah, I was messing around with Lemetaal (from the tools section) and I guess I changed something with the gravity.
Double post, blah blah.

Originally posted by GoldenSonic15
You might have wanted to put out a warning that if you do nothing in Gimmickaizo's intro, the levels you get sent to aren't even Kaizo. #w{:s}


Where's the fun in that? >:3
Because people probably would jump towards the BZZZT and get confused to how that's Kaizo.

...

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Good fucking bye.
L2Kaizo. GS.

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YouTube <-- Let's Plays and stuff.
^ Made by Tahixham
Wow, this thread makes me remember the old LP tat Chain made a lot of time ago, before he went on hiatus. Seriously, you are a GENIOUS in Kaizo hacks. (I am that guy that made a TAS of Frantic Fort back then)

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ALL HAIL THE EMPEROR OF AWESOMENESS AND HIS AWESOMENESS

I'm an EDM (Electronic Dance Music) producer/DJ, you can check out my music here: http://www.youtube.com/error503official

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oh wait i get it i was thinking that it was similar to an older version i feel stupid

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Good fucking bye.
New version uploaded! Click here to download.

I've been a little busy lately, so it took quite a while even for an update as minor as this. I fixed that one broken level, and made a few other levels tougher/easier.

Wow, version X is probably the best kaizo hack that I've played, it even has a good difficulty curve! (VERY VERY Rare in Kaizo Hacks)

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Pages: « 1 2 »
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Yet Another Mario World 1 & 2

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