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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at $00EEB2 in the ROM map, you can replay the level without a problem.Not logged in.
Super Ingenious World
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Super Ingenious World
Pages: « 1 »
Super Ingenious World


This is my first hack, consisting of some fun Kaizo levels and ending in some insane puzzle levels.


Title screen:



Overworld:



Blue Pow:





Yellow Switch Palace:



You Might Die:



For more information on this 12-exit Kaizo Hack I suggest you simply read the readme and play it by downloading it here!

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Of course you should fight fire with fire, you should fight everything with fire.

Oooh look at my userbar!


Sadistic Designer - testing Pit without tools.
Looks interesting. Not the prettiest (judging from the screenshots), but I trust your style of level design.

I'm going to play it right now.

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Warning: Opinions expressed by Lexie or others in this post do not necessarily reflect the views, opinions, or position of Lexie himself on the matter(s) being discussed therein.


Yoshi's Island Disassembly C3 Thread
SPASM - LevelASM for Yoshi's Island!
Yoshi's Island Disassembly Data Dump Wiki
The overworld looks really cool, as well as the Idea to put eyes on the mountain... what would the yellow switch be, a pimple? #w{xD}There are some glitched graphics, but since when have Kaizo players ever cared about that? :) looks really good. I'll Probably try to TAS this.
Originally posted by Blue_Raven
There are some glitched graphics, but since when have Kaizo players ever cared about that?


Not funny. Glitched graphics are part of the <badjoke> cancer that is killing Kaizo </badjoke>. We DO care about them.

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Warning: Opinions expressed by Lexie or others in this post do not necessarily reflect the views, opinions, or position of Lexie himself on the matter(s) being discussed therein.


Yoshi's Island Disassembly C3 Thread
SPASM - LevelASM for Yoshi's Island!
Yoshi's Island Disassembly Data Dump Wiki
Originally posted by DJSecret
Originally posted by Blue_Raven
There are some glitched graphics, but since when have Kaizo players ever cared about that?


Not funny. Glitched graphics are part of the <badjoke> cancer that is killing Kaizo </badjoke>. We DO care about them.


Exactly. If you think Kaizo hackers don't care about glitched graphics, you haven't been paying much attention to the fact that we're trying to put standards on Kaizo hacks here. Yes, standards.

Edit: Stupid HTML filter.
Unexpected end tag (</badjoke>) at 397, expected </div>

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Good fucking bye.
Regarding the bad graphics: I've played through this hack so many times that I can no longer tell what is a funny joke and what are bad graphics here, if somebody could tell me what needs to be changed I'll change all that and release v3.2.0 (currently 3.1.3).

Also about TAS'ing this: good luck son! There are two levels at the end (of which one nearly breakproof, the only breaks that I can find are so extremely similar to the actual solution that I can't be bothered to fix it right now) that are... quite challenging ;)

Edit: I uploaded v3.1.4. Changes: I fixed some small breaks, fixed some bad graphics (not all by a long shot... busy fixing more). In case you already started playing: OW savestates from older versions should still work on this version, but some mid-level savestates might not work. In that case you can either finish the level in the old version or die to make an OW savestate and restart the level.

--------------------
Of course you should fight fire with fire, you should fight everything with fire.

Oooh look at my userbar!


Sadistic Designer - testing Pit without tools.
Pages: « 1 »
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Super Ingenious World

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