Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with around 100s left on the timer, others might run out of time on their first try.
This is the thread for discussion of Japanese hacks. Either playing them or following development of them.
This thread started as a basic discussion on the favorite Japanese hacks of SMWC, so the early pages are mostly about that. I eventually transformed it into general discussion thread for people who enjoy playing Japanese hacks.
The Luigi's Adventure series by Anikiti was definitely great. Although those hacks are extremely difficult, they're very well-made.
SMW YEAH was pretty awesome as well. It's pretty gimmicky but gets really awesome closer to the end, and I really enjoyed playing it.
Another one would be Scarlet Devil Mario, which - obviously - is Touhou-themed. It's a bit rough graphics-wise, and the later levels are obscenely difficult (which is to be expected, though), but it's still fairly good.
Brutal Mario and its latest demos (the "cheep" demo or something like that, the last boss demo, the FF5 bosses demo). It feels really nostalgic to me, since Brutal Mario was one of the first hacks I've ever played. The cheep demo is a really special favorite. I just love all the levels of it, and I find the music really beautiful for some reason (although they aren't accurate or really nice, it's just nostalgic). And I didn't even mention the excellent ASM...
The other pick would be SMW YEAH, this one had some awesome gimmicks, fun level design and great music.
My favorite upcoming (and probably to be released) Japanese Mario hack I'm waiting for would be Super Mario LD, I just tried some bosses and levels in the demos, and it's quite fantastic.
Having played quite some Japanese hacks, Vip and Wall mix 4 is my favorite. Very long, and very difficult, exactly how i like it. I STILL haven't finished the Aim for Heaven normal exit... That level is ridiculous.
Super Mario LD is my favourite Japanese hack, it's got excellent boss fights and custom sprites/ASM, and actually semi decent level design (compared to Brutal Mario anyway).
The VIP series is good, although the level design quality varies enormously from thoroughly awful to fantastic (as does the ASM), Luigi's Adventure is a well designed hack in general and what not.
I also like SMW Yeah, The Mario, Super Mario :p:p:p and GM, although they're too short and might rely too much of ASM for the level design.
Hyper Mario World/Hyper V/whatever raocow is playing is fantastic too, although it gets to Kaizo levels in the end game.
As for other stuff... dunno. Brutal Mario is okay, but has dull level design. Scarlet Devil Mario isn't... interesting enough for me, it uses mainly resources from SMW Central, and the level design basically repeats for each difficulty level, and Mario Fantasy, while good, is sadly forever unfinished.
I don't really see why the OP is attempting to enforce a "no links" rule that was never actually set into play here. Last I checked, the only thing the Japanese don't want is the rehosting of their stuff, which is somewhat understandable. Attempting to stop the linking of these all over the Internet would be futile on their part.
Definitely Brutal Mario. The ASM nearly made me shit myself. Expecially the last playable level (in the demo hosted on the site). What I'd REALLY like to know is where to find the latest update. I want to see what carol has done.