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The Vanilla Age - A smw Collab! Baserom is now out
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Oh, sorry.

In that case, I'll work on levels 5-1 and 5-2. I'll need levels 6, 7, and 30-34. I'll also need Map16Page 8.

5 and 6 are taken. maybe use 7, and 8?
Alright, 7 and 8 it is.

Can I make 8 partially underwater? Like one-half on land and another half underwater?

Sure, that's fine with me.
Just so you know, I think I took more levels than that. Also, I won't be able to do that much with the Christmas contest and all that.


(previously superdragonyoshi1. sup yall.)
Originally posted by Carol of Yoshis
Can I make the World 1 and world 2 submap?
Yup, I wanna take a risk. Two worlds, 1 submap! HAHAHAHA!!
Tell me what submap to use.

Edit: You don't have me and my sublevels on the first post.

Edit: I would like to take levels 3-2, the switch palace, and 3-3. Secret exits are my Forte. #w{=)} I will take 3, 4, 5, 25, 26, 27, 28, 29, 2A, 2B, and 2C. I may need less of these. Ok, I think I'm done.

7, 8, and 30-34 aren't listed. :P

Edit: I also need slots 23 and 24 of Addmusic.

Edit2: Are we allowed to make things using the 8x8 editor, and then copying them in page 2?

Edit3: Never mind, I don't need to use the 8x8 editor anymore.

Originally posted by Green_raven
Okay then:
World one: grassy submap
world two: grassy submap
World three: cave world (Located on main OW)
World four: ice world (located on main OW)
World five: grassy (located on main OW)
World six: Creepy(located on main OW)
world 7(special world) submap, located from secret exit on World four, Ice cave with some visual gimmic
world eight: waistland (located on main OW)
World nine: bowser's vally, dark

As you can see, there's supposed to be 9 worlds.

I'll try making the ice cave thing.
The visual gimmic is going to be the ground tiles flashing in time to the music.
I'll see how it turns out.
here, have level data:

Level: whichever number, as long as it is on world 7.
Sublevels: Just one.
Name: rocky dance mt.
Music: Lava Reef Zone
Hey guys, sorry about the delay. I've been very unwell these past few days. The laptop wasn't making me any better. I'll get back on the OW shortly, though.

Well, I think I should show you guys on my progress so far.

<object width="480" height="385"><param name="movie" value=""></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

It's only the first half, and there's a pipe earlier that leads to a sublevel, so it's far from done yet.

Looks good, But I would add a couple more enemys, and get rid of the cutoff.
I knew thos ledges looked like cut-off. #w{:s}

Alright, I'll fix it right up.

Originally posted by Green_raven
Looks good, But I would add a couple more enemys, and get rid of the cutoff.

I have a question.
Is there a base rom for me to use?
Originally posted by Green_raven
Actually, No overworlds are done yet, and there are only 3 levels finished.

No OW done yet, and other stuff... so, no, not yet. Not untill I get a OW finished.
I have a question. If different people are doing the overworld, how to you assemble it all together? I do have an idea though.


(previously superdragonyoshi1. sup yall.)
Okay, you wanted a base rom, I give it to you:here.
Wow, if I had known about this, I would have signed up, I don't look at things like this much. But I think I may just to take a short break from things, but one question... is this hack atleast going to have custom music, I can understand not having all the custom sprites, blocks and ASM gimmicks, but atleast custom music? Custom music sounds so much more appealing than SMW Music to say...

Oh, and if so, If I could join, would a dark forest level be okay or something?

Your layout has been removed.
Sure, you can join, and actually, custom music is allowed.
Well, I would like to make a complex forest level, much inspired by ladida, so, where would I put this, what would be the difficulty too?

Your layout has been removed.
If you want it in world one, then the difficulty should be low. If on world nine, make it high.
Here's what I've done so far:
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