I released a demo of this last C3, but I don't think much of anyone played it... However, I haven't stopped working on it.
In case it wasn't clear, this is a metroidvania hack. Since the last demo I've completely revamped... well, a lot of things. Instead of a save menu or any sort of overworld, you now get this save room.
A save star...
...and a checkpoint star. These are like save stars, except they only last until a game-over or quit.
This is one of the Ability Coins. There are three to collect in this demo.
The yellow switch.
I've changed a few miscellaneous things about how the game works, too:
- Hitting a wall makes a sound if you're moving fast enough
- You can press A in midair to switch in and out of a spinjump
- Edge-of-screen area transitions keep Mario's momentum
And without further ado...
Tweaked some minor level design
Added the interior to Mario's house
Added a view-save-file feature (press up in the save room)
Added RPG Hacker's VWF dialog patch, used for the Ability Coins and the Info Box in Mario's house
Fixed a bug or two