Some things that I think should be mentioned...
- custom objects (normal and extended)
- Layer 2 levels
- Layer 3 (backgrounds and the like)
- variable width font tools (both Romi's and RPG Hacker's)
- any features in Lunar Magic 1.64 and above that weren't around when the FAQ was originally made
Some things that I think need more information or need to be updated...
- Linking star and pipe tiles. Since Lunar Magic 1.7 came out, there is an alternate method.
- "Note that you're still limited to 8 (Ex)GFX files per level. There's no way to use more than that." <-- That needs to be changed to 10 now. Actually,
everything around there that mentions 8 GFX files or 4 FG/BG GFX files needs to be changed.
- Animation, especially ExAnimation, and especially the ExAnimation in Lunar Magic 1.7+. This includes using uncompressed ExGFX files 60-63 for animation frames.
- A link to a .dat file for YY-CHR that has all the colors in order could be useful. (I have one if we need it, but it's not hard to make.) A .pal file with a SMW palette might be less useful, but it could still be nice for some.
- The Map16 page needs to be updated to reflect Lunar Magic 1.7+. Now, pages 0-3F can be used for the FG, 40-7F can be used for the BG, and 2 can be set to be non-tileset-specific. Also, for users of Lunar Magic 1.8+, multiple Map16 tiles can be selected as a single object.
- The custom block page DEFINITELY needs to be updated, since it mentions the
original Blocktool and not BTSD. (Saying something about manual insertion might be nice, too, but it's not terribly important.)
- The custom sprite page doesn't mention Romi's Sprite Tool, and it needs to say something about sprite Map16 (in Lunar Magic 1.65+). It should also mention GEMS when it comes out, along with the extra sprite data bytes in Lunar Magic.
- In the music section, AddmusicM and, as stated, Carol's MORE.bin need to be mentioned. Some common bugs with Addmusic should also be brought up, including ones that only mess up in bsnes.
- The section about transferring data needs to mention the backup feature of Lunar Magic 1.8+, and it needs to mention backing up overworld palettes.
- The miscellaneous tips section could probably use more things, but the only one that immediately comes to mind is andy_k_250's Fix-All patch.
- I honestly don't see the point in the first of the four links in the section about ASM tutorials. Why do we need a page on Acmlm's Board about writing direct hex code?
- The hack moderation section could use a link to the "Hacks" moderation subforum.
- Somehow, I don't think the badges section is current...
- There is a layout request thread; we might want to mention that in the section about layouts.
- The link in the screenshot page sends a PM to Tatrion. I don't think he still has the right position for that anymore.
Wow, that's a lot of passive verbs. Those were some things I came up with, anyway.
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I'm working on a hack! Check it out
here. Progress: 64/95 levels.