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Tip: You can draw more event tiles under the default Layer 2 Event tiles on the overworld for custom use!Not logged in.
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Hey guys, I recently starting my own making of Super Mario world, I must say im having fun doing it, But im having a few problems..

1 = Some of the land I put down Mario is able to walk through it?

2 = Some blocks I put down (Example = Bouncing Note block) have a invisible block above them preventing Mario from bouncing/stand on them (Please note, This is not on all blocks, Mainly Note block bounce on all sides)

3 = Some of the mob/monsters I put don't seem to appear when in actual game.

Hopefully you guys can help me, So I can get on with my work, If this is the wrong place please point/link me to the right direction.

Thanks

Askill3.
2: Sounds like you put a coin directly above those tiles. Move or remove either of them. Another solution is applying this patch to your ROM.
3: If you place too many sprites too close to each other, some will refuse to appear. Try removing some of them.
I don't know about #1, there's many ways to trigger the behaviour you described. Post a screenshot and I'll see what I can find.

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<blm> zsnes users are the flatearthers of emulation


Here is the best picture I could get for number 1 question.

Thanks!
Looks like you're using the stone tiles on page 0. Use the ones on page 1 instead (IDs 15D through 165), they're solid.

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<blm> zsnes users are the flatearthers of emulation
I'll look into it thank you. #w{=P}
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