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YI hacking FAQ v2 (updated for 2018) - Ask questions here!
Forum Index - Non-SMW Hacking - Yoshi's Island Hacking - YI hacking FAQ v2 (updated for 2018) - Ask questions here!
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Thanks, Doggycharly, you edits did the trick!

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Working on my hack.
I need help regarding enemies from '?' bucket. I need to change this:
Code
org $05C5E7	;- Enemies from '?' bucket(Bandit, Coin). Those values can be changed. I changed mine to icy melon and stars. Original 
was 20 00 15 01.
db $20,$00,$15,$01;

I changed the first 2 bytes for an ice melon and the other 2 for stars, but no matter what I put, I always end up with the Bandit and the 5 coins. Is there any other change I need to make? And those 5 coins: Is there a way to change that 5 into a 1 or a bit more?

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Working on my hack.
Another thing,this time about the red and pink flatberries(those that move horizontally & vertically). I know only the egg-plant can stand on them, but I'm thinking: is there a way to make the shy guy stand on those platforms?

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Working on my hack.
When a full guide on Golden Egg ? (precisely for bosss, music custom and custom graphics. Because nobody made a tuto xd) Thank if you do it
GoldenEgg is only a level editor, you can't edit the bosses (except than changing the level where they appear), music or graphics.

For custom music, there is a tutorial already, but not yet for custom graphics, though it's the same process of using YY-CHR normally, just the way to export/import them from/to the game is different. For bosses, they're rather complex, you can edit their HP and other properties via hex editing, but other than that it's really difficult due to the complexity of their code (though there is an altered version of Tap-Tap, if you're interested).
Layout made by MaxodeX
Hum okay thanks
The tool to extract graphics from YI is Ycompress, btw. The output is a single GFX file, though, so 4bpp (layer 1 and 2), 2bpp (layer 3) and mode 7 are all exported in a single file.

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Okay, my layout looks ugly.
Yosh !~

I have an issue who prevents me from continuing my hack.

When I tried to modify 3-6 sublevels (7D and A5), I got this warning :



And then I got the question which scares me :



So can I modify and save levels with this warning? Or am I stuck forever? Is there a risk of irreversible corruption if I modify them ?

Thank you.
It's not a problem. That happens in the original game. If you want to edit it, select Yes. It will then ask whether you want to remove the old level data, and you should select No. That way, both levels will be fine and the issue will not occur again with that ROM (at least, for those two levels).
Okay, I've done it, thank you !
The FAQ is not the place to post this. If this is a tool you made then you can submit it to the Tools section or upload it to your File Bin and make a new thread in the YI forum if you want.
Originally posted by BTD6_maker
The FAQ is not the place to post this. If this is a tool you made then you can submit it to the Tools section or upload it to your File Bin and make a new thread in the YI forum if you want.


Thank you, BTD6_maker. Sorry me about it.
Pages: « 1 253 54 55 56 »
Forum Index - Non-SMW Hacking - Yoshi's Island Hacking - YI hacking FAQ v2 (updated for 2018) - Ask questions here!

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