I need help regarding enemies from '?' bucket. I need to change this:
org $05C5E7 ;- Enemies from '?' bucket(Bandit, Coin). Those values can be changed. I changed mine to icy melon and stars. Original
was 20 00 15 01.
I changed the first 2 bytes for an ice melon and the other 2 for stars, but no matter what I put, I always end up with the Bandit and the 5 coins. Is there any other change I need to make? And those 5 coins: Is there a way to change that 5 into a 1 or a bit more?
Another thing,this time about the red and pink flatberries(those that move horizontally & vertically). I know only the egg-plant can stand on them, but I'm thinking: is there a way to make the shy guy stand on those platforms?
GoldenEgg is only a level editor, you can't edit the bosses (except than changing the level where they appear), music or graphics.
For custom music, there is a tutorial already, but not yet for custom graphics, though it's the same process of using YY-CHR normally, just the way to export/import them from/to the game is different. For bosses, they're rather complex, you can edit their HP and other properties via hex editing, but other than that it's really difficult due to the complexity of their code (though there is an altered version of Tap-Tap, if you're interested).
It's not a problem. That happens in the original game. If you want to edit it, select Yes. It will then ask whether you want to remove the old level data, and you should select No. That way, both levels will be fine and the issue will not occur again with that ROM (at least, for those two levels).