I believe it was in 2008 that the user Buu originally coined an idea for a collaboration hack. Granted, the forum itself didn't come into play until 2009, but nobody seemed to take it seriously. I recall something I said at one point: "I don't believe SMWCP is going to go anywhere. Hacks like this always fail". Seeing that a community like Raocow's Talkhaus could finish a hack like ASMT, I felt it would be pretty weird if the hub of SMW hacking itself couldn't do something like this. Nonetheless, from March until about ten minutes ago, over 200 users have worked hard to bring you:
An SMW Central Production
It has been a long and difficult (and frustrating!) road, but at last, it's here. The release I have put up on the site is Version 1.5, and it will work on all emulators EXCEPT ZSNES 1.42. The particular version in the ZIP will also not work on BSNES, but don't fear! I have a separate IPS for BSNES that I will be putting up tomorrow, so if you are an accuracy nut, you'll have to wait another 12 - 24 hours.
To everyone else:
I would like to thank each and every one of you who participated in this hack in some way. Having tested this hack several, several
times, I am not only impressed with the sheer quality of the design, but I am also impressed with how you all managed to work as a team to pull through. From the levels, to the bosses, to the graphics, to the overworld, to everything - it's all here. I would also like to thank my beta testers, of which nearly all of them brought bugs to me. Of course, despite all this, I'm sure there are still minor oddities here and there (and if you do find any - drop me a PM! I'd like to hear about them).
Enjoy. As a community, you've all earned it.