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Super Mario World "End Of The Line" by MERMAIDSEIRA6

Hack Name: Super Mario World "End Of The Line"
Description: A Short Hack Due To A Map Glitch That Kept Me From Finishing It.

Absolutely hideous title screen.

And the file select text doesn't help it much.

Kaizo traps are forbidden. Keep that crap to the Kaizo hacks forum and not the hacks database.

Improper usage of capitalization.

So, the first level...

...causes my emulator to crash.

This hack violates the following:
1b) Your submitted hack must have at least one screenshot!
When you submit your hack, you should also upload at least one screenshot, if not several. An acceptable screenshot should feature an example of actual gameplay from the game (e.g. a screenshot that features the player, typical graphics and level design, choices of sprites, etc.). Unacceptable screenshots include unrelated images, as well as screenshots of simple, unrepresentative things (e.g. the Nintendo Presents screen or a very bland beta title screen). If you use the title screen as a screenshot, please include another screenshot of actual gameplay.

3) No graphical glitches!
Errors such as garbled sprites/FGs/BGs, message box text screwing up layer 3 items, floating/stacked/cutoff tiles, and general graphical ugliness are frowned upon. Also, don't forget about glitches such as sprite memory issues - the graphics of the sprite will 'disappear', but the sprite will still be there, and can unfairly hurt Mario.

5a) The player should not be able to die in the title screen or intro!
The title screen can screw up if you get a star, P-Switch, enter a door/pipe, or die. Don't do it.

7a) Keep it fair, and keep the hack at a legitimate difficulty!
i.e. Avoid things like death after the goal, blind jumps, forced damage, excessive enemies, places where you can get permanently stuck, excessive 3-UP moons, glitch abuse, projectile sprites (like Bullet Bill) placed directly into a level instead of using the correct shooter/generator sprite, etc.

8a) Test your hack on all major emulators!
This will ensure that all players, no matter which emulator they are using, can play it without experiencing slowdown, crashes, or audio glitches. Major emulators include but are not limited to: zSNES, SNES9x, and bSNES.
Read the Hack Submission Guidelines.