Banner
Views: 959,720,639
Time:
21 users online: Alex No,  AmperSam, buggy789, CircleFriendo, CONLUSH666, dericobanjo, Geno7, karinou, Leo, Lmao, Mr. MS, Nint, NJ_YAY, qantuum, Retrospectre, Rykon-V73, scratch,  Segment1Zone2, simon.caio, TheJank, Waluigi69 - Guests: 39 - Bots: 135 Users: 53,128 (2,225 active)
Latest: Waluigi69
Tip: Apply the Counterbreak UberASM form to reset your powerup/Yoshi status in order to avoid bringing them over from previous levels.
Not logged in.
Wormy2 - [BG] Custom Spike Hills
Forum Index - Valley of Bowser - Moderation Questions - Graphics - Wormy2 - [BG] Custom Spike Hills
Pages: « 1 » Link
ExGFX Removed: [BG] Custom Spike Hills
Type:: Original
Palette: Custom
Author: Wormy or Isupu5 - submitted by: Wormy2
Description:

Originally posted by Description


This Zip-Folder has a Map16Page, the GFX, a german readme and a english readme.
You can change the palette, very easy! Have Fun!



Reasons:



These graphics are flat, simple, and lacking in detail.
Pages: « 1 » Link
Forum Index - Valley of Bowser - Moderation Questions - Graphics - Wormy2 - [BG] Custom Spike Hills

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2022 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks