Banner
Views: 943,579,721
Time:
6 users online: CarlitosGaming, Jigsaw69, KaidenThelens, MORC, Positron, Runic_Rain - Guests: 78 - Bots: 76 Users: 52,468 (1,990 active)
Latest: Jigsaw69
Tip: Use the Iggy/Larry Battle Tools to edit Iggy/Larry's platform.
Not logged in.
SMWCP2's Soundtrack: Organization! (02-22-14)
Forum Index - Events - Super Mario World Central Production 2 Completion Project - SMWCP2 Archive - SMWCP2's Soundtrack: Organization! (02-22-14)
Pages: « 1 251 52 53 54 55 » Link
Originally posted by MaxodeX
Also a thing I forgot to mention: the "Dark Carnival" song by Lucas/CK Crash isn't in the .rsn file.

I'm not sure we're even USING that song anymore.
Suppose that explains it.

--------------------
Check out my music!
Originally posted by Moose
There's really only one slot available, but if you think you can write a good final boss theme, by all means, give it a shot.



Okay! Just give me a general feel you're going for?

--------------------


Voice actor. Composer. Musician.


.





Originally posted by Dragonfly
Okay! Just give me a general feel you're going for?

Um... maybe you could write a song that sounds sort of like this, but slightly more "decisive" sounding? I'm not really sure how to describe it.

--------------------
Check out my music!
Is the "Final Boss 2" song going to be Dreamer's battle theme?

--------------------
No, it was supposed to be for the second phase of Norveg back when Roy was coding it. I don't even know if Norveg is going to have two phases anymore though - it really depends on what the current coder decides to do with it.
Then which song is the Dreamer going to use?
LINKS Twitter | YouTube | SoundCloud | Fortaleza Reznor
to hear birds and see none.
Originally posted by MaxodeX
Then which song is the Dreamer going to use?

Possibly an unique one, hopefully we'll get something from Torchkas.

As for Norveg, the current plan actually involves 3 different phases, though I guess we'd better keep it at two songs to use less space. The song that would get used for two of the phases could eventually get a speed+pitch change or something similar too, if that makes it better. No extra code required, since reusing the jukebox extra commands for that purpose should be a piece of cake (just some stores to $1DFA and it's set).
What about the credits? That should be done too.

My request is that the credits theme should be something like this.
Come help save Super Mario World Central Production 2 here!
Moose, I'm sorry; I don't think I'm cut-out for that... Sorry for getting back to you so late!

--------------------


Voice actor. Composer. Musician.


.





I'm incorrectly listed as the composer of Grass/Industrial Castle (4B). I believe S.N.N. made the current (and much better) song as a replacement early on in the project.

Not sure if this is even important or relevant to anything anymore, but I wanted to mention it before I accidentally take credit for another person's work, just in case this list will be translated to the credits somehow.
Thanks - I have no idea how I missed that.
I'm not sure if it's possible to "claim" here, but a friend of mine is just trying to compose the 2nd final boss music, which will be ported by me. Someone might fix it, before it get's useful and it will not be sampled, but we are still trying! #w{=P}

--------------------
C3 stuff: http://www.smwcentral.net/?p=viewthread&t=67626 HDMA-Codes and Custom Music included!

1 Island Of Vanilla Feeling: http://www.smwcentral.net/?p=section&a=details&id=5988

MaSeHiHa World 1: http://www.smwcentral.net/?p=section&a=details&id=6055

DINGS Demo: https://www.smwcentral.net/?p=section&a=details&id=12147

Originally posted by Neidave
I'm not sure if it's possible to "claim" here, but a friend of mine is just trying to compose the 2nd final boss music, which will be ported by me. Someone might fix it, before it get's useful and it will not be sampled, but we are still trying! #w{=P}


Sorry dude, but Torchkas is already working on that theme.
Come help save Super Mario World Central Production 2 here!
No he's not. Torchkas is composing the Dreamer's battle theme, not the second phae of Norveg's battle.
LINKS Twitter | YouTube | SoundCloud | Fortaleza Reznor
to hear birds and see none.
Indeed, also. (wip)
Not sure if it´s at least fitting a bit but still a first try:

http://bin.smwcentral.net/u/20871/bosstry2.spc

--------------------
C3 stuff: http://www.smwcentral.net/?p=viewthread&t=67626 HDMA-Codes and Custom Music included!

1 Island Of Vanilla Feeling: http://www.smwcentral.net/?p=section&a=details&id=5988

MaSeHiHa World 1: http://www.smwcentral.net/?p=section&a=details&id=6055

DINGS Demo: https://www.smwcentral.net/?p=section&a=details&id=12147

Originally posted by Torchkas
Indeed, also. (wip)

s0unds very fitting for the proposed boss plan; nice range from calm to calamity. would love to he4r more

Originally posted by Neidave
Not sure if it´s at least fitting a bit but still a first try:

http://bin.smwcentral.net/u/20871/bosstry2.spc

imo, if it didnt use the default smw 1nstruments, and if it maybe was speed up some, then itd sound a bit b3tter. overall needs s0me improvement, though i guess the song does feel somewhat f1tting for a boss (not sure about final boss). im no mus1c expert though so idk
Originally posted by Torchkas
Indeed, also. (wip)

Told you already, but this sounds extremely epic. I love it. One thing that irks me is that @6 is not really fitting near the end; I suggest using @1 instead.

Originally posted by Neidave
Not sure if it´s at least fitting a bit but still a first try:

http://bin.smwcentral.net/u/20871/bosstry2.spc

To be perfectly honest, this doesn't really sound bossy, let alone a final boss. The song is pretty anticlimactic, especially with the @7. There are also some really weird melodies going on there, like at 0:12. It's just that I don't get a final-esque vibe a final boss theme should give me.
LINKS Twitter | YouTube | SoundCloud | Fortaleza Reznor
to hear birds and see none.
I think I'd like to give it a shot, since Neidave's evidently didn't work out too well. I haven't really contributed anything to the project so far and I'd at least like to make an effort to.

--------------------
soundcloud / bandcamp / twitter / battle of the bits / buy our album
I feel the same way. I do have this that I started a while ago, though I haven't added custom samples to it yet.

And while I'm here, speaking of custom samples, I have two questions about the samples we're using:

1) What is the proper tuning (multiplier and submultiplier) for all the samples? Having these would really be helpful to people making compositions, and I could write them down in a list.
2) I notice that, for the most part, we're using the percussion from the original SMW. Should we perhaps add some more custom percussion samples (kick, snare, hi-hat, etc.), at least for the tracks that use other custom samples?
Pages: « 1 251 52 53 54 55 » Link
Forum Index - Events - Super Mario World Central Production 2 Completion Project - SMWCP2 Archive - SMWCP2's Soundtrack: Organization! (02-22-14)

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks